forked from git-mirrors/GeyserConnect
* Move to a more linear connection flow and remove the need for a second port * Update configs * Remove un-used remote address config options * Update docker file * Start internal Geyser on boot * Fix srv resolving * Fix inventory data when loading into the server
264 lines
11 KiB
Java
264 lines
11 KiB
Java
/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/GeyserConnect
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*/
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package org.geysermc.connect.utils;
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import com.nukkitx.math.vector.Vector2f;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.BedrockServerSession;
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import com.nukkitx.protocol.bedrock.data.*;
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import com.nukkitx.protocol.bedrock.packet.*;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import lombok.Getter;
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import lombok.Setter;
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import org.geysermc.connect.MasterServer;
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import org.geysermc.connect.proxy.GeyserProxySession;
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import org.geysermc.connect.ui.FormID;
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import org.geysermc.connect.ui.UIHandler;
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import org.geysermc.connector.GeyserConnector;
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import org.geysermc.connector.common.AuthType;
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import org.geysermc.connector.network.UpstreamPacketHandler;
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import org.geysermc.connector.network.session.auth.AuthData;
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import org.geysermc.connector.network.session.auth.BedrockClientData;
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import org.geysermc.connector.network.translators.BiomeTranslator;
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import org.geysermc.connector.network.translators.EntityIdentifierRegistry;
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import org.geysermc.connector.network.translators.item.ItemRegistry;
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import org.geysermc.connector.network.translators.world.block.BlockTranslator1_17_0;
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import org.geysermc.connector.utils.DimensionUtils;
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import org.geysermc.cumulus.Form;
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import java.util.ArrayList;
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import java.util.List;
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@Getter
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public class Player {
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private final AuthData authData;
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private final BedrockServerSession session;
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private final List<Server> servers = new ArrayList<>();
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private final Long2ObjectMap<ModalFormRequestPacket> forms = new Long2ObjectOpenHashMap<>();
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private Form currentWindow;
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private FormID currentWindowId;
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@Setter
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private Server currentServer;
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@Setter
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private BedrockClientData clientData;
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@Setter
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private ServerCategory serverCategory;
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public Player(AuthData authData, BedrockServerSession session) {
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this.authData = authData;
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this.session = session;
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// Should fetch the servers from some form of db
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if (MasterServer.getInstance().getGeyserConnectConfig().getCustomServers().isEnabled()) {
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servers.addAll(MasterServer.getInstance().getStorageManager().loadServers(this));
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}
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}
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/**
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* Send a few different packets to get the client to load in
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*/
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public void sendStartGame() {
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// A lot of this likely doesn't need to be changed
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StartGamePacket startGamePacket = new StartGamePacket();
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startGamePacket.setUniqueEntityId(1);
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startGamePacket.setRuntimeEntityId(1);
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startGamePacket.setPlayerGameType(GameType.CREATIVE);
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startGamePacket.setPlayerPosition(Vector3f.from(0, 64 + 2, 0));
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startGamePacket.setRotation(Vector2f.ONE);
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startGamePacket.setSeed(-1);
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startGamePacket.setDimensionId(2);
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startGamePacket.setGeneratorId(1);
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startGamePacket.setLevelGameType(GameType.CREATIVE);
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startGamePacket.setDifficulty(0);
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startGamePacket.setDefaultSpawn(Vector3i.ZERO);
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startGamePacket.setAchievementsDisabled(true);
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startGamePacket.setCurrentTick(-1);
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startGamePacket.setEduEditionOffers(0);
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startGamePacket.setEduFeaturesEnabled(false);
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startGamePacket.setRainLevel(0);
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startGamePacket.setLightningLevel(0);
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startGamePacket.setMultiplayerGame(true);
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startGamePacket.setBroadcastingToLan(true);
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startGamePacket.getGamerules().add(new GameRuleData<>("showcoordinates", true));
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startGamePacket.setPlatformBroadcastMode(GamePublishSetting.PUBLIC);
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startGamePacket.setXblBroadcastMode(GamePublishSetting.PUBLIC);
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startGamePacket.setCommandsEnabled(true);
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startGamePacket.setTexturePacksRequired(false);
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startGamePacket.setBonusChestEnabled(false);
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startGamePacket.setStartingWithMap(false);
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startGamePacket.setTrustingPlayers(true);
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startGamePacket.setDefaultPlayerPermission(PlayerPermission.VISITOR);
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startGamePacket.setServerChunkTickRange(4);
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startGamePacket.setBehaviorPackLocked(false);
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startGamePacket.setResourcePackLocked(false);
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startGamePacket.setFromLockedWorldTemplate(false);
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startGamePacket.setUsingMsaGamertagsOnly(false);
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startGamePacket.setFromWorldTemplate(false);
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startGamePacket.setWorldTemplateOptionLocked(false);
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startGamePacket.setLevelId("");
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startGamePacket.setLevelName("GeyserConnect");
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startGamePacket.setPremiumWorldTemplateId("");
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startGamePacket.setCurrentTick(0);
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startGamePacket.setEnchantmentSeed(0);
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startGamePacket.setMultiplayerCorrelationId("");
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startGamePacket.setServerEngine("");
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SyncedPlayerMovementSettings settings = new SyncedPlayerMovementSettings();
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settings.setMovementMode(AuthoritativeMovementMode.CLIENT);
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settings.setRewindHistorySize(0);
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settings.setServerAuthoritativeBlockBreaking(false);
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startGamePacket.setPlayerMovementSettings(settings);
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startGamePacket.setVanillaVersion("*");
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session.sendPacket(startGamePacket);
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// Send an empty chunk
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LevelChunkPacket data = new LevelChunkPacket();
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data.setChunkX(0);
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data.setChunkZ(0);
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data.setSubChunksLength(0);
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data.setData(PaletteManger.EMPTY_LEVEL_CHUNK_DATA);
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data.setCachingEnabled(false);
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session.sendPacket(data);
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// Send the biomes
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BiomeDefinitionListPacket biomeDefinitionListPacket = new BiomeDefinitionListPacket();
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biomeDefinitionListPacket.setDefinitions(BiomeTranslator.BIOMES);
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session.sendPacket(biomeDefinitionListPacket);
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AvailableEntityIdentifiersPacket entityPacket = new AvailableEntityIdentifiersPacket();
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entityPacket.setIdentifiers(EntityIdentifierRegistry.ENTITY_IDENTIFIERS);
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session.sendPacket(entityPacket);
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// Send a CreativeContentPacket - required for 1.16.100
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CreativeContentPacket creativeContentPacket = new CreativeContentPacket();
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creativeContentPacket.setContents(ItemRegistry.CREATIVE_ITEMS);
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session.sendPacket(creativeContentPacket);
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// Let the client know the player can spawn
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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session.sendPacket(playStatusPacket);
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// Freeze the player
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SetEntityMotionPacket setEntityMotionPacket = new SetEntityMotionPacket();
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setEntityMotionPacket.setRuntimeEntityId(1);
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setEntityMotionPacket.setMotion(Vector3f.ZERO);
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session.sendPacket(setEntityMotionPacket);
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}
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/**
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* Send a window with the specified id and content
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* Also cache it against the player for later use
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*
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* @param id The {@link FormID} to use for the form
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* @param window The {@link Form} to turn into json and send
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*/
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public void sendWindow(FormID id, Form window) {
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this.currentWindow = window;
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this.currentWindowId = id;
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ModalFormRequestPacket modalFormRequestPacket = new ModalFormRequestPacket();
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modalFormRequestPacket.setFormId(id.ordinal());
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modalFormRequestPacket.setFormData(window.getJsonData());
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session.sendPacket(modalFormRequestPacket);
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// This packet is used to fix the image loading bug
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NetworkStackLatencyPacket networkStackLatencyPacket = new NetworkStackLatencyPacket();
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networkStackLatencyPacket.setFromServer(true);
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networkStackLatencyPacket.setTimestamp(System.currentTimeMillis());
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session.sendPacket(networkStackLatencyPacket);
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}
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public void resendWindow() {
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sendWindow(currentWindowId, currentWindow);
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}
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/**
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* Send the player to the Geyser proxy server or straight to the bedrock server if it is
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*/
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public void connectToProxy() {
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if (currentServer.isBedrock()) {
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TransferPacket transferPacket = new TransferPacket();
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transferPacket.setAddress(currentServer.getAddress());
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transferPacket.setPort(currentServer.getPort());
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session.sendPacket(transferPacket);
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} else {
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GeyserProxySession geyserSession = new GeyserProxySession(GeyserConnector.getInstance(), session);
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session.setPacketHandler(new UpstreamPacketHandler(GeyserConnector.getInstance(), geyserSession));
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geyserSession.getUpstream().getSession().setPacketCodec(session.getPacketCodec());
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// Set the block translation based off of version
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geyserSession.setBlockTranslator(BlockTranslator1_17_0.INSTANCE);
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geyserSession.setAuthData(authData);
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geyserSession.setClientData(clientData);
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geyserSession.setDimension(DimensionUtils.THE_END);
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geyserSession.setRemoteAddress(currentServer.getAddress());
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geyserSession.setRemotePort(currentServer.getPort());
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geyserSession.setRemoteAuthType(currentServer.isOnline() ? AuthType.ONLINE : AuthType.OFFLINE);
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// Tell Geyser to handle the login
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SetLocalPlayerAsInitializedPacket initializedPacket = new SetLocalPlayerAsInitializedPacket();
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initializedPacket.setRuntimeEntityId(geyserSession.getPlayerEntity().getGeyserId());
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session.getPacketHandler().handle(initializedPacket);
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}
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}
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public void sendToServer(Server server) {
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// Tell the user we are connecting them
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// This wont show up in a lot of cases as the client connects quite quickly
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if (!server.isOnline()) {
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sendWindow(FormID.CONNECTING, UIHandler.getWaitingScreen(server));
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}
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// Send the user over to the server
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setCurrentServer(server);
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connectToProxy();
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}
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public List<Server> getCurrentServers() {
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if (serverCategory == ServerCategory.CUSTOM) {
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return servers;
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}
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return MasterServer.getInstance().getServers(serverCategory);
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}
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}
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