forked from git-mirrors/GeyserConnect
Updated to latest Geyser
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4 changed files with 56 additions and 17 deletions
4
pom.xml
4
pom.xml
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@ -83,9 +83,9 @@
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<version>1.1.0</version>
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</dependency>
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<dependency>
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<groupId>com.nukkitx.protocol</groupId>
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<groupId>com.github.CloudburstMC.Protocol</groupId>
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<artifactId>bedrock-v408</artifactId>
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<version>2.6.0-SNAPSHOT</version>
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<version>250beb2a94</version>
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</dependency>
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<dependency>
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<groupId>net.minecrell</groupId>
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@ -26,7 +26,6 @@
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package org.geysermc.connect.proxy;
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import com.fasterxml.jackson.annotation.JsonIgnoreProperties;
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import com.fasterxml.jackson.annotation.JsonProperty;
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import lombok.Getter;
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import org.geysermc.connector.configuration.GeyserJacksonConfiguration;
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@ -36,12 +35,8 @@ import java.nio.file.Paths;
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@Getter
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@JsonIgnoreProperties(ignoreUnknown = true)
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public class GeyserProxyConfiguration extends GeyserJacksonConfiguration {
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@JsonProperty("floodgate-key-file")
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private String floodgateKeyFile;
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@Override
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public Path getFloodgateKeyFile() {
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return Paths.get(floodgateKeyFile);
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public Path getFloodgateKeyPath() {
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return Paths.get(getFloodgateKeyFile());
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}
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}
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@ -87,4 +87,8 @@ public class Logger extends SimpleTerminalConsole implements GeyserLogger {
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public void setDebug(boolean debug) {
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Configurator.setLevel(log.getName(), debug ? org.apache.logging.log4j.Level.DEBUG : log.getLevel());
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}
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public boolean isDebug() {
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return log.isDebugEnabled();
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}
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}
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@ -8,17 +8,27 @@
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# --------------------------------
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bedrock:
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# The IP address that will listen for connections
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# The IP address that will listen for connections.
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# There is no reason to change this unless you want to limit what IPs can connect to your server.
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address: 0.0.0.0
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# The port that will listen for connections
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port: PORT
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# The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients. Irrelevant if "passthrough-motd" is set to true
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# Some hosting services change your Java port everytime you start the server and require the same port to be used for Bedrock.
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# This option makes the Bedrock port the same as the Java port every time you start the server.
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# This option is for the plugin version only.
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clone-remote-port: false
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# The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients. This is irrelevant if "passthrough-motd" is set to true
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motd1: "MOTD"
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motd2: "MOTD"
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# The Server Name that will be sent to Minecraft: Bedrock Edition clients. This is visible in both the pause menu and the settings menu.
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server-name: "Geyser"
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remote:
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# The IP address of the remote (Java Edition) server
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# If it is "auto", for standalone version the remote address will be set to 127.0.0.1,
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# for plugin versions, Geyser will attempt to find the best address to connect to.
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address: 127.0.0.1
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# The port of the remote (Java Edition) server
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# For plugin versions, if address has been set to "auto", the port will also follow the server's listening port.
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port: 25565
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# Authentication type. Can be offline, online, or floodgate (see https://github.com/GeyserMC/Geyser/wiki/Floodgate).
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auth-type: online
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@ -45,9 +55,12 @@ floodgate-key-file: public-key.pem
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# Disabling this will prevent command suggestions from being sent and solve freezing for Bedrock clients.
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command-suggestions: false
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# The following two options enable "ping passthrough" - the MOTD and/or player count gets retrieved from the Java server.
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# The following three options enable "ping passthrough" - the MOTD, player count and/or protocol name gets retrieved from the Java server.
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# Relay the MOTD from the remote server to Bedrock players.
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passthrough-motd: false
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# Relay the protocol name (e.g. BungeeCord [X.X], Paper 1.X) - only really useful when using a custom protocol name!
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# This will also show up on sites like MCSrvStatus. <mcsrvstat.us>
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passthrough-protocol-name: false
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# Relay the player count and max players from the remote server to Bedrock players.
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passthrough-player-counts: false
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# Enable LEGACY ping passthrough. There is no need to enable this unless your MOTD or player count does not appear properly.
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@ -74,24 +87,36 @@ allow-third-party-capes: true
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# MinecraftCapes
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allow-third-party-ears: false
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# The default locale if we dont have the one the client requested
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default-locale: en_us
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# Allow a fake cooldown indicator to be sent. Bedrock players do not see a cooldown as they still use 1.8 combat
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show-cooldown: true
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# The default locale if we dont have the one the client requested. Uncomment to not use the default system language.
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# default-locale: en_us
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# Configures if chunk caching should be enabled or not. This keeps an individual
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# record of each block the client loads in. While this feature does allow for a few
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# things such as block break animations to show up in creative mode and among others,
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# it is HIGHLY recommended you disable this on a production environment as it can eat
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# up a lot of RAM. However, when using the Bukkit version of Geyser, support for features
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# up a lot of RAM. However, when using the Spigot version of Geyser, support for features
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# or implementations this allows is automatically enabled without the additional caching as
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# Geyser has direct access to the server itself.
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cache-chunks: false
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# Specify how many days images will be cached to disk to save downloading them from the internet.
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# A value of 0 is disabled. (Default: 0)
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cache-images: 0
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# Bedrock prevents building and displaying blocks above Y127 in the Nether -
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# enabling this config option works around that by changing the Nether dimension ID
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# to the End ID. The main downside to this is that the sky will resemble that of
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# the end sky in the nether, but ultimately it's the only way for this feature to work.
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above-bedrock-nether-building: false
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# Force clients to load all resource packs if there are any.
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# If set to false it allows the user to disconnect from the server if they don't
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# want to download the resource packs
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force-resource-packs: false
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# bStats is a stat tracker that is entirely anonymous and tracks only basic information
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# about Geyser, such as how many people are online, how many servers are using Geyser,
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# what OS is being used, etc. You can learn more about bStats here: https://bstats.org/.
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# UUID of server, don't change!
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uuid: generateduuid
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# DO NOT TOUCH!
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config-version: 3
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# ADVANCED OPTIONS - DO NOT TOUCH UNLESS YOU KNOW WHAT YOU ARE DOING!
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# Geyser updates the Scoreboard after every Scoreboard packet, but when Geyser tries to handle
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# a lot of scoreboard packets per second can cause serious lag.
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# This option allows you to specify after how many Scoreboard packets per seconds
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# the Scoreboard updates will be limited to four updates per second.
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scoreboard-packet-threshold: 20
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# Allow connections from ProxyPass and Waterdog.
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# See https://www.spigotmc.org/wiki/firewall-guide/ for assistance - use UDP instead of TCP.
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enable-proxy-connections: false
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# The internet supports a maximum MTU of 1492 but could cause issues with packet fragmentation.
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# 1400 is the default.
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# mtu: 1400
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config-version: 4
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