extends includes/template.pug mixin badge-readonly .s-badge.s-badge__xs.s-badge__icon.s-badge__muted != icons.Icons.IconEyeSm | Read-only mixin badge-private .s-badge.s-badge__xs.s-badge__icon.s-badge__warning != icons.Icons.IconLockSm | Private mixin discord(channel, radio=false) //- Previously, we passed guild.roles as the second parameter, but this doesn't quite match Discord's behaviour. See issue #42 for why this was changed. //- Basically we just want to assign badges based on the channel overwrites, without considering the guild's base permissions. /shrug - let permissions = dUtils.getPermissions([], [{id: guild_id, name: "@everyone", permissions: 1<<10 | 1<<11}], null, channel.permission_overwrites) .s-user-card.s-user-card__small if !dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.ViewChannel) != icons.Icons.IconLock else if channel.type === 5 != icons.Icons.IconBullhorn else if channel.type === 2 != icons.Icons.IconPhone else if channel.type === 11 || channel.type === 12 != icons.Icons.IconCollection else include includes/hash.svg .s-user-card--info.ws-nowrap if radio = channel.name else .s-user-card--link.fs-body1 a(href=`https://discord.com/channels/${channel.guild_id}/${channel.id}`)= channel.name if channel.parent_id .s-user-card--location= discord.channels.get(channel.parent_id).name if !dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.ViewChannel) +badge-private else if !dUtils.hasPermission(permissions, DiscordTypes.PermissionFlagsBits.SendMessages) +badge-readonly mixin matrix(row, radio=false, badge="") .s-user-card.s-user-card__small != icons.Icons.IconMessage .s-user-card--info.ws-nowrap if radio = row.nick || row.name else .s-user-card--link.fs-body1 a(href=`https://matrix.to/#/${row.room_id}`)= row.nick || row.name if row.join_rule === "invite" +badge-private block body .s-page-title.mb24 h1.s-page-title--header= guild.name .d-flex.g16(class="sm:fw-wrap") .fl-grow1 h2.fs-headline1 Invite a Matrix user form.d-grid.g-af-column.gy4.gx8.jc-start(method="post" action="/api/invite" hx-post="/api/invite" hx-trigger="submit" hx-swap="none" hx-on::after-request="if (event.detail.successful) this.reset()" hx-disabled-elt="input, button" hx-indicator="#invite-button") label.s-label(for="mxid") Matrix ID input.fl-grow1.s-input.wmx3#mxid(name="mxid" required placeholder="@user:example.org" pattern="@([^:]+):([a-z0-9:\\-]+\\.[a-z0-9.:\\-]+)") label.s-label(for="permissions") Permissions .s-select select#permissions(name="permissions") option(value="default") Default option(value="moderator") Moderator option(value="admin") Admin input(type="hidden" name="guild_id" value=guild_id) .grid--row-start2 button.s-btn.s-btn__filled#invite-button Invite div .s-card.d-flex.ai-center.jc-center(style="min-width: 132px; min-height: 132px;") button.s-btn(class=space_id ? "s-btn__muted" : "s-btn__filled" hx-get=`/qr?guild_id=${guild_id}` hx-indicator="closest button" hx-swap="outerHTML" hx-disabled-elt="this") Show QR if space_id h3.mt32.fs-category Privacy level span#privacy-level-loading .s-card form(hx-post="/api/privacy-level" hx-trigger="change" hx-indicator="#privacy-level-loading" hx-disabled-elt="input") input(type="hidden" name="guild_id" value=guild_id) .s-toggle-switch.s-toggle-switch__multiple.s-toggle-switch__incremental.d-grid.gx16.ai-center(style="grid-template-columns: auto 1fr") input(type="radio" name="privacy_level" value="directory" id="privacy-level-directory" checked=(privacy_level === 2)) label.d-flex.gx8.jc-center.grid--row-start3(for="privacy-level-directory") != icons.Icons.IconPlusSm != icons.Icons.IconInternationalSm .fl-grow1 Directory input(type="radio" name="privacy_level" value="link" id="privacy-level-link" checked=(privacy_level === 1)) label.d-flex.gx8.jc-center.grid--row-start2(for="privacy-level-link") != icons.Icons.IconPlusSm != icons.Icons.IconLinkSm .fl-grow1 Link input(type="radio" name="privacy_level" value="invite" id="privacy-level-invite" checked=(privacy_level === 0)) label.d-flex.gx8.jc-center.grid--row-start1(for="privacy-level-invite") svg.svg-icon(width="14" height="14" viewBox="0 0 14 14") != icons.Icons.IconLockSm .fl-grow1 Invite p.s-description.m0 In-app direct invite from another user p.s-description.m0 Shareable invite links, like Discord p.s-description.m0 Publicly listed in directory, like Discord server discovery h2.mt48.fs-headline1 Features .s-card.d-grid.px0.g16 form.d-flex.ai-center.g16 #url-preview-loading.p8 - let value = !!select("guild_space", "url_preview", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#url-preview(name="url_preview" type="checkbox" hx-post="/api/url-preview" hx-indicator="#url-preview-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label.fl-grow1(for="url-preview") | Show Discord's URL previews on Matrix p.s-description Shows info about links posted to chat. Discord's previews are generally better quality than Synapse's, especially for social media and videos. form.d-flex.ai-center.g16 #presence-loading.p8 - value = !!select("guild_space", "presence", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#presence(name="presence" type="checkbox" hx-post="/api/presence" hx-indicator="#presence-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label(for="presence") | Show online statuses on Matrix p.s-description This might cause lag on really big Discord servers. if space_id h2.mt48.fs-headline1 Channel setup h3.mt32.fs-category Linked channels .s-card.bs-sm.p0 form.s-table-container(method="post" action="/api/unlink" hx-confirm="Do you want to unlink these channels?\nIt may take a moment to clean up Matrix resources.") input(type="hidden" name="guild_id" value=guild_id) table.s-table.s-table__bx-simple each row in linkedChannelsWithDetails tr td.w40: +discord(row.channel) td.p2: button.s-btn.s-btn__muted.s-btn__xs(name="channel_id" value=row.channel.id hx-post="/api/unlink" hx-trigger="click" hx-disabled-elt="this")!= icons.Icons.IconLinkSm td: +matrix(row) else tr td(colspan="3") .s-empty-state No channels linked between Discord and Matrix yet... h3.fs-category.mt32 Auto-create .s-card.d-grid.px0 form.d-flex.ai-center.g16 #autocreate-loading.p8 - let value = !!select("guild_active", "autocreate", {guild_id}).pluck().get() input(type="hidden" name="guild_id" value=guild_id) input.s-toggle-switch#autocreate(name="autocreate" type="checkbox" hx-post="/api/autocreate" hx-indicator="#autocreate-loading" hx-disabled-elt="this" checked=value autocomplete="off") label.s-label.fl-grow1(for="autocreate") | Create new Matrix rooms automatically p.s-description If you want, OOYE can automatically create new Matrix rooms and link them when an unlinked Discord channel is spoken in. if space_id h3.mt32.fs-category Manually link channels form.d-flex.g16.ai-start(hx-post="/api/link" hx-trigger="submit" hx-disabled-elt="input, button" hx-indicator="#link-button") .fl-grow2.s-btn-group.fd-column.w40 each channel in unlinkedChannels input.s-btn--radio(type="radio" name="discord" required id=channel.id value=channel.id) label.s-btn.s-btn__muted.ta-left.truncate(for=channel.id) +discord(channel, true, "Announcement") else .s-empty-state.p8 All Discord channels are linked. .fl-grow1.s-btn-group.fd-column.w30 each room in unlinkedRooms input.s-btn--radio(type="radio" name="matrix" required id=room.room_id value=room.room_id) label.s-btn.s-btn__muted.ta-left.truncate(for=room.room_id) +matrix(room, true) else .s-empty-state.p8 All Matrix rooms are linked. input(type="hidden" name="guild_id" value=guild_id) div button.s-btn.s-btn__icon.s-btn__filled#link-button != icons.Icons.IconMerge = ` Link` details.mt48 summary Debug room list .d-grid.grid__2.gx24 div h3.mt24 Channels p Channels are read from the channel_room table and then merged with the discord.channels memory cache to make the merged list. Anything in memory cache that's not in channel_room is considered unlinked. div h3.mt24 Rooms p Rooms use the same merged list as channels, based on augmented channel_room data. Then, rooms are read from the space. Anything in the space that's not merged is considered unlinked. div h3.mt24 Unavailable channels: Deleted from Discord .s-card.p0 ul.my8.ml24 each row in removedUncachedChannels li: a(href=`https://discord.com/channels/${guild_id}/${row.id}`)= row.nick || row.name h3.mt24 Unavailable channels: Wrong type .s-card.p0 ul.my8.ml24 each row in removedWrongTypeChannels li: a(href=`https://discord.com/channels/${guild_id}/${row.id}`) (#{row.type}) #{row.name} h3.mt24 Unavailable channels: Bridge can't access .s-card.p0 ul.my8.ml24 each row in removedPrivateChannels li: a(href=`https://discord.com/channels/${guild_id}/${row.id}`)= row.name div- // Rooms h3.mt24 Unavailable rooms: Already linked .s-card.p0 ul.my8.ml24 each row in removedLinkedRooms li: a(href=`https://matrix.to/#/${row.room_id}`)= row.name h3.mt24 Unavailable rooms: Wrong type .s-card.p0 ul.my8.ml24 each row in removedWrongTypeRooms li: a(href=`https://matrix.to/#/${row.room_id}`) (#{row.room_type}) #{row.name} h3.mt24 Unavailable rooms: Archived thread .s-card.p0 ul.my8.ml24 each row in removedArchivedThreadRooms li: a(href=`https://matrix.to/#/${row.room_id}`)= row.name