Move everything to src folder... it had to happen

This commit is contained in:
Cadence Ember 2024-09-12 17:05:13 +12:00
commit 4247a3114a
103 changed files with 1 additions and 1 deletions

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// @ts-check
const assert = require("assert").strict
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("./register-user")} */
const registerUser = sync.require("./register-user")
/** @type {import("../actions/create-room")} */
const createRoom = sync.require("../actions/create-room")
/** @type {import("../converters/emoji-to-key")} */
const emojiToKey = sync.require("../converters/emoji-to-key")
/**
* @param {import("discord-api-types/v10").GatewayMessageReactionAddDispatchData} data
*/
async function addReaction(data) {
const user = data.member?.user
assert.ok(user && user.username)
const parentID = select("event_message", "event_id", {message_id: data.message_id, reaction_part: 0}).pluck().get()
if (!parentID) return // Nothing can be done if the parent message was never bridged.
assert.equal(typeof parentID, "string")
const key = await emojiToKey.emojiToKey(data.emoji)
const shortcode = key.startsWith("mxc://") ? `:${data.emoji.name}:` : undefined
const roomID = await createRoom.ensureRoom(data.channel_id)
const senderMxid = await registerUser.ensureSimJoined(user, roomID)
const eventID = await api.sendEvent(roomID, "m.reaction", {
"m.relates_to": {
rel_type: "m.annotation",
event_id: parentID,
key
},
shortcode
}, senderMxid)
return eventID
}
module.exports.addReaction = addReaction

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// @ts-check
const assert = require("assert")
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../converters/thread-to-announcement")} */
const threadToAnnouncement = sync.require("../converters/thread-to-announcement")
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("./register-user")} */
const registerUser = sync.require("./register-user")
/**
* @param {string} parentRoomID
* @param {string} threadRoomID
* @param {import("discord-api-types/v10").APIThreadChannel} thread
*/
async function announceThread(parentRoomID, threadRoomID, thread) {
assert(thread.owner_id)
// @ts-ignore
const creatorMxid = await registerUser.ensureSimJoined({id: thread.owner_id}, parentRoomID)
const content = await threadToAnnouncement.threadToAnnouncement(parentRoomID, threadRoomID, creatorMxid, thread, {api})
await api.sendEvent(parentRoomID, "m.room.message", content, creatorMxid)
}
module.exports.announceThread = announceThread

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// @ts-check
const assert = require("assert").strict
const DiscordTypes = require("discord-api-types/v10")
const Ty = require("../../types")
const {reg} = require("../../matrix/read-registration")
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../../matrix/file")} */
const file = sync.require("../../matrix/file")
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("../../matrix/kstate")} */
const ks = sync.require("../../matrix/kstate")
/** @type {import("../../discord/utils")} */
const utils = sync.require("../../discord/utils")
/** @type {import("./create-space")}) */
const createSpace = sync.require("./create-space") // watch out for the require loop
/**
* There are 3 levels of room privacy:
* 0: Room is invite-only.
* 1: Anybody can use a link to join.
* 2: Room is published in room directory.
*/
const PRIVACY_ENUMS = {
PRESET: ["private_chat", "public_chat", "public_chat"],
VISIBILITY: ["private", "private", "public"],
SPACE_HISTORY_VISIBILITY: ["invited", "world_readable", "world_readable"], // copying from element client
ROOM_HISTORY_VISIBILITY: ["shared", "shared", "world_readable"], // any events sent after <value> are visible, but for world_readable anybody can read without even joining
GUEST_ACCESS: ["can_join", "forbidden", "forbidden"], // whether guests can join space if other conditions are met
SPACE_JOIN_RULES: ["invite", "public", "public"],
ROOM_JOIN_RULES: ["restricted", "public", "public"]
}
const DEFAULT_PRIVACY_LEVEL = 0
/** @type {Map<string, Promise<string>>} channel ID -> Promise<room ID> */
const inflightRoomCreate = new Map()
/**
* Async because it gets all room state from the homeserver.
* @param {string} roomID
*/
async function roomToKState(roomID) {
const root = await api.getAllState(roomID)
return ks.stateToKState(root)
}
/**
* @param {string} roomID
* @param {any} kstate
*/
async function applyKStateDiffToRoom(roomID, kstate) {
const events = await ks.kstateToState(kstate)
return Promise.all(events.map(({type, state_key, content}) =>
api.sendState(roomID, type, state_key, content)
))
}
/**
* @param {{id: string, name: string, topic?: string?, type: number, parent_id?: string?}} channel
* @param {{id: string}} guild
* @param {string | null | undefined} customName
*/
function convertNameAndTopic(channel, guild, customName) {
// @ts-ignore
const parentChannel = discord.channels.get(channel.parent_id)
let channelPrefix =
( parentChannel?.type === DiscordTypes.ChannelType.GuildForum ? ""
: channel.type === DiscordTypes.ChannelType.PublicThread ? "[⛓️] "
: channel.type === DiscordTypes.ChannelType.PrivateThread ? "[🔒⛓️] "
: channel.type === DiscordTypes.ChannelType.GuildVoice ? "[🔊] "
: "")
const chosenName = customName || (channelPrefix + channel.name);
const maybeTopicWithPipe = channel.topic ? ` | ${channel.topic}` : '';
const maybeTopicWithNewlines = channel.topic ? `${channel.topic}\n\n` : '';
const channelIDPart = `Channel ID: ${channel.id}`;
const guildIDPart = `Guild ID: ${guild.id}`;
const convertedTopic = customName
? `#${channel.name}${maybeTopicWithPipe}\n\n${channelIDPart}\n${guildIDPart}`
: `${maybeTopicWithNewlines}${channelIDPart}\n${guildIDPart}`;
return [chosenName, convertedTopic];
}
/**
* Async because it may create the guild and/or upload the guild icon to mxc.
* @param {DiscordTypes.APIGuildTextChannel | DiscordTypes.APIThreadChannel} channel
* @param {DiscordTypes.APIGuild} guild
* @param {{api: {getStateEvent: typeof api.getStateEvent}}} di simple-as-nails dependency injection for the matrix API
*/
async function channelToKState(channel, guild, di) {
// @ts-ignore
const parentChannel = discord.channels.get(channel.parent_id)
/** Used for membership/permission checks. */
let guildSpaceID
/** Used as the literal parent on Matrix, for categorisation. Will be the same as `guildSpaceID` unless it's a forum channel's thread, in which case a different space is used to group those threads. */
let parentSpaceID
let privacyLevel
if (parentChannel?.type === DiscordTypes.ChannelType.GuildForum) { // it's a forum channel's thread, so use a different space to group those threads
guildSpaceID = await createSpace.ensureSpace(guild)
parentSpaceID = await ensureRoom(channel.parent_id)
privacyLevel = select("guild_space", "privacy_level", {space_id: guildSpaceID}).pluck().get()
} else { // otherwise use the guild's space like usual
parentSpaceID = await createSpace.ensureSpace(guild)
guildSpaceID = parentSpaceID
privacyLevel = select("guild_space", "privacy_level", {space_id: parentSpaceID}).pluck().get()
}
assert(typeof parentSpaceID === "string")
assert(typeof guildSpaceID === "string")
assert(typeof privacyLevel === "number")
const row = select("channel_room", ["nick", "custom_avatar"], {channel_id: channel.id}).get()
const customName = row?.nick
const customAvatar = row?.custom_avatar
const [convertedName, convertedTopic] = convertNameAndTopic(channel, guild, customName)
const avatarEventContent = {}
if (customAvatar) {
avatarEventContent.url = customAvatar
} else if (guild.icon) {
avatarEventContent.url = {$url: file.guildIcon(guild)}
}
let history_visibility = PRIVACY_ENUMS.ROOM_HISTORY_VISIBILITY[privacyLevel]
if (channel["thread_metadata"]) history_visibility = "world_readable"
/** @type {{join_rule: string, allow?: any}} */
let join_rules = {
join_rule: "restricted",
allow: [{
type: "m.room_membership",
room_id: guildSpaceID
}]
}
if (PRIVACY_ENUMS.ROOM_JOIN_RULES[privacyLevel] !== "restricted") {
join_rules = {join_rule: PRIVACY_ENUMS.ROOM_JOIN_RULES[privacyLevel]}
}
const everyonePermissions = utils.getPermissions([], guild.roles, undefined, channel.permission_overwrites)
const everyoneCanMentionEveryone = utils.hasAllPermissions(everyonePermissions, ["MentionEveryone"])
const globalAdmins = select("member_power", ["mxid", "power_level"], {room_id: "*"}).all()
const globalAdminPower = globalAdmins.reduce((a, c) => (a[c.mxid] = c.power_level, a), {})
/** @type {Ty.Event.M_Power_Levels} */
const spacePowerEvent = await di.api.getStateEvent(guildSpaceID, "m.room.power_levels", "")
const spacePower = spacePowerEvent.users
const channelKState = {
"m.room.name/": {name: convertedName},
"m.room.topic/": {topic: convertedTopic},
"m.room.avatar/": avatarEventContent,
"m.room.guest_access/": {guest_access: PRIVACY_ENUMS.GUEST_ACCESS[privacyLevel]},
"m.room.history_visibility/": {history_visibility},
[`m.space.parent/${parentSpaceID}`]: {
via: [reg.ooye.server_name],
canonical: true
},
/** @type {{join_rule: string, [x: string]: any}} */
"m.room.join_rules/": join_rules,
"m.room.power_levels/": {
notifications: {
room: everyoneCanMentionEveryone ? 0 : 20
},
users: {...spacePower, ...globalAdminPower}
},
"chat.schildi.hide_ui/read_receipts": {
hidden: true
},
[`uk.half-shot.bridge/moe.cadence.ooye://discord/${guild.id}/${channel.id}`]: {
bridgebot: `@${reg.sender_localpart}:${reg.ooye.server_name}`,
protocol: {
id: "discord",
displayname: "Discord"
},
network: {
id: guild.id,
displayname: guild.name,
avatar_url: await file.uploadDiscordFileToMxc(file.guildIcon(guild))
},
channel: {
id: channel.id,
displayname: channel.name,
external_url: `https://discord.com/channels/${guild.id}/${channel.id}`
}
}
}
return {spaceID: parentSpaceID, privacyLevel, channelKState}
}
/**
* Create a bridge room, store the relationship in the database, and add it to the guild's space.
* @param {DiscordTypes.APIGuildTextChannel} channel
* @param guild
* @param {string} spaceID
* @param {any} kstate
* @param {number} privacyLevel
* @returns {Promise<string>} room ID
*/
async function createRoom(channel, guild, spaceID, kstate, privacyLevel) {
let threadParent = null
if (channel.type === DiscordTypes.ChannelType.PublicThread) threadParent = channel.parent_id
let spaceCreationContent = {}
if (channel.type === DiscordTypes.ChannelType.GuildForum) spaceCreationContent = {creation_content: {type: "m.space"}}
// Name and topic can be done earlier in room creation rather than in initial_state
// https://spec.matrix.org/latest/client-server-api/#creation
const name = kstate["m.room.name/"].name
delete kstate["m.room.name/"]
assert(name)
const topic = kstate["m.room.topic/"].topic
delete kstate["m.room.topic/"]
assert(topic)
const roomID = await postApplyPowerLevels(kstate, async kstate => {
const roomID = await api.createRoom({
name,
topic,
preset: PRIVACY_ENUMS.PRESET[privacyLevel], // This is closest to what we want, but properties from kstate override it anyway
visibility: PRIVACY_ENUMS.VISIBILITY[privacyLevel],
invite: [],
initial_state: await ks.kstateToState(kstate),
...spaceCreationContent
})
db.prepare("INSERT INTO channel_room (channel_id, room_id, name, nick, thread_parent) VALUES (?, ?, ?, NULL, ?)").run(channel.id, roomID, channel.name, threadParent)
return roomID
})
// Put the newly created child into the space, no need to await this
_syncSpaceMember(channel, spaceID, roomID)
return roomID
}
/**
* Handling power levels separately. The spec doesn't specify what happens, Dendrite differs,
* and Synapse does an absolutely insane *shallow merge* of what I provide on top of what it creates.
* We don't want the `events` key to be overridden completely.
* https://github.com/matrix-org/synapse/blob/develop/synapse/handlers/room.py#L1170-L1210
* https://github.com/matrix-org/matrix-spec/issues/492
* @param {any} kstate
* @param {(_: any) => Promise<string>} callback must return room ID
* @returns {Promise<string>} room ID
*/
async function postApplyPowerLevels(kstate, callback) {
const powerLevelContent = kstate["m.room.power_levels/"]
const kstateWithoutPowerLevels = {...kstate}
delete kstateWithoutPowerLevels["m.room.power_levels/"]
/** @type {string} */
const roomID = await callback(kstateWithoutPowerLevels)
// Now *really* apply the power level overrides on top of what Synapse *really* set
if (powerLevelContent) {
const newRoomKState = await roomToKState(roomID)
const newRoomPowerLevelsDiff = ks.diffKState(newRoomKState, {"m.room.power_levels/": powerLevelContent})
await applyKStateDiffToRoom(roomID, newRoomPowerLevelsDiff)
}
return roomID
}
/**
* @param {DiscordTypes.APIGuildChannel} channel
*/
function channelToGuild(channel) {
const guildID = channel.guild_id
assert(guildID)
const guild = discord.guilds.get(guildID)
assert(guild)
return guild
}
/*
Ensure flow:
1. Get IDs
2. Does room exist? If so great!
(it doesn't, so it needs to be created)
3. Get kstate for channel
4. Create room, return new ID
Ensure + sync flow:
1. Get IDs
2. Does room exist?
2.5: If room does exist AND wasn't asked to sync: return here
3. Get kstate for channel
4. Create room with kstate if room doesn't exist
5. Get and update room state with kstate if room does exist
*/
/**
* @param {string} channelID
* @param {boolean} shouldActuallySync false if just need to ensure room exists (which is a quick database check), true if also want to sync room data when it does exist (slow)
* @returns {Promise<string>} room ID
*/
async function _syncRoom(channelID, shouldActuallySync) {
/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
const channel = discord.channels.get(channelID)
assert.ok(channel)
const guild = channelToGuild(channel)
if (inflightRoomCreate.has(channelID)) {
await inflightRoomCreate.get(channelID) // just waiting, and then doing a new db query afterwards, is the simplest way of doing it
}
const existing = select("channel_room", ["room_id", "thread_parent"], {channel_id: channelID}).get()
if (!existing) {
const creation = (async () => {
const {spaceID, privacyLevel, channelKState} = await channelToKState(channel, guild, {api})
const roomID = await createRoom(channel, guild, spaceID, channelKState, privacyLevel)
inflightRoomCreate.delete(channelID) // OK to release inflight waiters now. they will read the correct `existing` row
return roomID
})()
inflightRoomCreate.set(channelID, creation)
return creation // Naturally, the newly created room is already up to date, so we can always skip syncing here.
}
const roomID = existing.room_id
if (!shouldActuallySync) {
return existing.room_id // only need to ensure room exists, and it does. return the room ID
}
console.log(`[room sync] to matrix: ${channel.name}`)
const {spaceID, channelKState} = await channelToKState(channel, guild, {api}) // calling this in both branches because we don't want to calculate this if not syncing
// sync channel state to room
const roomKState = await roomToKState(roomID)
if (+roomKState["m.room.create/"].room_version <= 8) {
// join_rule `restricted` is not available in room version < 8 and not working properly in version == 8
// read more: https://spec.matrix.org/v1.8/rooms/v9/
// we have to use `public` instead, otherwise the room will be unjoinable.
channelKState["m.room.join_rules/"] = {join_rule: "public"}
}
const roomDiff = ks.diffKState(roomKState, channelKState)
const roomApply = applyKStateDiffToRoom(roomID, roomDiff)
db.prepare("UPDATE channel_room SET name = ? WHERE room_id = ?").run(channel.name, roomID)
// sync room as space member
const spaceApply = _syncSpaceMember(channel, spaceID, roomID)
await Promise.all([roomApply, spaceApply])
return roomID
}
/** Ensures the room exists. If it doesn't, creates the room with an accurate initial state. */
function ensureRoom(channelID) {
return _syncRoom(channelID, false)
}
/** Actually syncs. Gets all room state from the homeserver in order to diff, and uploads the icon to mxc if it has changed. */
function syncRoom(channelID) {
return _syncRoom(channelID, true)
}
async function _unbridgeRoom(channelID) {
/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
const channel = discord.channels.get(channelID)
assert.ok(channel)
assert.ok(channel.guild_id)
return unbridgeDeletedChannel(channel, channel.guild_id)
}
/**
* @param {{id: string, topic?: string?}} channel
* @param {string} guildID
*/
async function unbridgeDeletedChannel(channel, guildID) {
const roomID = select("channel_room", "room_id", {channel_id: channel.id}).pluck().get()
assert.ok(roomID)
const spaceID = select("guild_space", "space_id", {guild_id: guildID}).pluck().get()
assert.ok(spaceID)
// remove room from being a space member
await api.sendState(roomID, "m.space.parent", spaceID, {})
await api.sendState(spaceID, "m.space.child", roomID, {})
// remove declaration that the room is bridged
await api.sendState(roomID, "uk.half-shot.bridge", `moe.cadence.ooye://discord/${guildID}/${channel.id}`, {})
if ("topic" in channel) {
// previously the Matrix topic would say the channel ID. we should remove that
await api.sendState(roomID, "m.room.topic", "", {topic: channel.topic || ""})
}
// send a notification in the room
await api.sendEvent(roomID, "m.room.message", {
msgtype: "m.notice",
body: "⚠️ This room was removed from the bridge."
})
// leave room
await api.leaveRoom(roomID)
// delete room from database
db.prepare("DELETE FROM channel_room WHERE room_id = ? AND channel_id = ?").run(roomID, channel.id)
}
/**
* Async because it gets all space state from the homeserver, then if necessary sends one state event back.
* @param {DiscordTypes.APIGuildTextChannel} channel
* @param {string} spaceID
* @param {string} roomID
* @returns {Promise<string[]>}
*/
async function _syncSpaceMember(channel, spaceID, roomID) {
const spaceKState = await roomToKState(spaceID)
let spaceEventContent = {}
if (
channel.type !== DiscordTypes.ChannelType.PrivateThread // private threads do not belong in the space (don't offer people something they can't join)
&& !channel["thread_metadata"]?.archived // archived threads do not belong in the space (don't offer people conversations that are no longer relevant)
) {
spaceEventContent = {
via: [reg.ooye.server_name]
}
}
const spaceDiff = ks.diffKState(spaceKState, {
[`m.space.child/${roomID}`]: spaceEventContent
})
return applyKStateDiffToRoom(spaceID, spaceDiff)
}
async function createAllForGuild(guildID) {
const channelIDs = discord.guildChannelMap.get(guildID)
assert.ok(channelIDs)
for (const channelID of channelIDs) {
const allowedTypes = [DiscordTypes.ChannelType.GuildText, DiscordTypes.ChannelType.PublicThread]
// @ts-ignore
if (allowedTypes.includes(discord.channels.get(channelID)?.type)) {
const roomID = await syncRoom(channelID)
console.log(`synced ${channelID} <-> ${roomID}`)
}
}
}
module.exports.DEFAULT_PRIVACY_LEVEL = DEFAULT_PRIVACY_LEVEL
module.exports.PRIVACY_ENUMS = PRIVACY_ENUMS
module.exports.createRoom = createRoom
module.exports.ensureRoom = ensureRoom
module.exports.syncRoom = syncRoom
module.exports.createAllForGuild = createAllForGuild
module.exports.channelToKState = channelToKState
module.exports.roomToKState = roomToKState
module.exports.applyKStateDiffToRoom = applyKStateDiffToRoom
module.exports.postApplyPowerLevels = postApplyPowerLevels
module.exports._convertNameAndTopic = convertNameAndTopic
module.exports._unbridgeRoom = _unbridgeRoom
module.exports.unbridgeDeletedChannel = unbridgeDeletedChannel

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// @ts-check
const mixin = require("@cloudrac3r/mixin-deep")
const {channelToKState, _convertNameAndTopic} = require("./create-room")
const {kstateStripConditionals} = require("../../matrix/kstate")
const {test} = require("supertape")
const testData = require("../../test/data")
const passthrough = require("../../passthrough")
const {db} = passthrough
test("channel2room: discoverable privacy room", async t => {
let called = 0
async function getStateEvent(roomID, type, key) { // getting power levels from space to apply to room
called++
t.equal(roomID, "!jjWAGMeQdNrVZSSfvz:cadence.moe")
t.equal(type, "m.room.power_levels")
t.equal(key, "")
return {users: {"@example:matrix.org": 50}}
}
db.prepare("UPDATE guild_space SET privacy_level = 2").run()
t.deepEqual(
kstateStripConditionals(await channelToKState(testData.channel.general, testData.guild.general, {api: {getStateEvent}}).then(x => x.channelKState)),
Object.assign({}, testData.room.general, {
"m.room.guest_access/": {guest_access: "forbidden"},
"m.room.join_rules/": {join_rule: "public"},
"m.room.history_visibility/": {history_visibility: "world_readable"},
"m.room.power_levels/": mixin({users: {"@example:matrix.org": 50}}, testData.room.general["m.room.power_levels/"])
})
)
t.equal(called, 1)
})
test("channel2room: linkable privacy room", async t => {
let called = 0
async function getStateEvent(roomID, type, key) { // getting power levels from space to apply to room
called++
t.equal(roomID, "!jjWAGMeQdNrVZSSfvz:cadence.moe")
t.equal(type, "m.room.power_levels")
t.equal(key, "")
return {users: {"@example:matrix.org": 50}}
}
db.prepare("UPDATE guild_space SET privacy_level = 1").run()
t.deepEqual(
kstateStripConditionals(await channelToKState(testData.channel.general, testData.guild.general, {api: {getStateEvent}}).then(x => x.channelKState)),
Object.assign({}, testData.room.general, {
"m.room.guest_access/": {guest_access: "forbidden"},
"m.room.join_rules/": {join_rule: "public"},
"m.room.power_levels/": mixin({users: {"@example:matrix.org": 50}}, testData.room.general["m.room.power_levels/"])
})
)
t.equal(called, 1)
})
test("channel2room: invite-only privacy room", async t => {
let called = 0
async function getStateEvent(roomID, type, key) { // getting power levels from space to apply to room
called++
t.equal(roomID, "!jjWAGMeQdNrVZSSfvz:cadence.moe")
t.equal(type, "m.room.power_levels")
t.equal(key, "")
return {users: {"@example:matrix.org": 50}}
}
db.prepare("UPDATE guild_space SET privacy_level = 0").run()
t.deepEqual(
kstateStripConditionals(await channelToKState(testData.channel.general, testData.guild.general, {api: {getStateEvent}}).then(x => x.channelKState)),
Object.assign({}, testData.room.general, {
"m.room.power_levels/": mixin({users: {"@example:matrix.org": 50}}, testData.room.general["m.room.power_levels/"])
})
)
t.equal(called, 1)
})
test("channel2room: room where limited people can mention everyone", async t => {
let called = 0
async function getStateEvent(roomID, type, key) { // getting power levels from space to apply to room
called++
t.equal(roomID, "!jjWAGMeQdNrVZSSfvz:cadence.moe")
t.equal(type, "m.room.power_levels")
t.equal(key, "")
return {users: {"@example:matrix.org": 50}}
}
const limitedGuild = mixin({}, testData.guild.general)
limitedGuild.roles[0].permissions = (BigInt(limitedGuild.roles[0].permissions) - 131072n).toString()
const limitedRoom = mixin({}, testData.room.general, {"m.room.power_levels/": {
notifications: {room: 20},
users: {"@example:matrix.org": 50}
}})
t.deepEqual(
kstateStripConditionals(await channelToKState(testData.channel.general, limitedGuild, {api: {getStateEvent}}).then(x => x.channelKState)),
limitedRoom
)
t.equal(called, 1)
})
test("convertNameAndTopic: custom name and topic", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", topic: "Spooky stuff here. :ghost:", type: 0}, {id: "456"}, "hauntings"),
["hauntings", "#the-twilight-zone | Spooky stuff here. :ghost:\n\nChannel ID: 123\nGuild ID: 456"]
)
})
test("convertNameAndTopic: custom name, no topic", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", type: 0}, {id: "456"}, "hauntings"),
["hauntings", "#the-twilight-zone\n\nChannel ID: 123\nGuild ID: 456"]
)
})
test("convertNameAndTopic: original name and topic", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", topic: "Spooky stuff here. :ghost:", type: 0}, {id: "456"}, null),
["the-twilight-zone", "Spooky stuff here. :ghost:\n\nChannel ID: 123\nGuild ID: 456"]
)
})
test("convertNameAndTopic: original name, no topic", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", type: 0}, {id: "456"}, null),
["the-twilight-zone", "Channel ID: 123\nGuild ID: 456"]
)
})
test("convertNameAndTopic: public thread icon", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", topic: "Spooky stuff here. :ghost:", type: 11}, {id: "456"}, null),
["[⛓️] the-twilight-zone", "Spooky stuff here. :ghost:\n\nChannel ID: 123\nGuild ID: 456"]
)
})
test("convertNameAndTopic: private thread icon", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", topic: "Spooky stuff here. :ghost:", type: 12}, {id: "456"}, null),
["[🔒⛓️] the-twilight-zone", "Spooky stuff here. :ghost:\n\nChannel ID: 123\nGuild ID: 456"]
)
})
test("convertNameAndTopic: voice channel icon", t => {
t.deepEqual(
_convertNameAndTopic({id: "123", name: "the-twilight-zone", topic: "Spooky stuff here. :ghost:", type: 2}, {id: "456"}, null),
["[🔊] the-twilight-zone", "Spooky stuff here. :ghost:\n\nChannel ID: 123\nGuild ID: 456"]
)
})

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// @ts-check
const assert = require("assert").strict
const {isDeepStrictEqual} = require("util")
const DiscordTypes = require("discord-api-types/v10")
const Ty = require("../../types")
const {reg} = require("../../matrix/read-registration")
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("../../matrix/file")} */
const file = sync.require("../../matrix/file")
/** @type {import("./create-room")} */
const createRoom = sync.require("./create-room")
/** @type {import("./expression")} */
const expression = sync.require("./expression")
/** @type {import("../../matrix/kstate")} */
const ks = sync.require("../../matrix/kstate")
/** @type {Map<string, Promise<string>>} guild ID -> Promise<space ID> */
const inflightSpaceCreate = new Map()
/**
* @param {DiscordTypes.RESTGetAPIGuildResult} guild
* @param {any} kstate
*/
async function createSpace(guild, kstate) {
const name = kstate["m.room.name/"].name
const topic = kstate["m.room.topic/"]?.topic || undefined
assert(name)
const globalAdmins = select("member_power", "mxid", {room_id: "*"}).pluck().all()
const roomID = await createRoom.postApplyPowerLevels(kstate, async kstate => {
return api.createRoom({
name,
preset: createRoom.PRIVACY_ENUMS.PRESET[createRoom.DEFAULT_PRIVACY_LEVEL], // New spaces will have to use the default privacy level; we obviously can't look up the existing entry
visibility: createRoom.PRIVACY_ENUMS.VISIBILITY[createRoom.DEFAULT_PRIVACY_LEVEL],
power_level_content_override: {
events_default: 100, // space can only be managed by bridge
invite: 0 // any existing member can invite others
},
invite: globalAdmins,
topic,
creation_content: {
type: "m.space"
},
initial_state: await ks.kstateToState(kstate)
})
})
db.prepare("INSERT INTO guild_space (guild_id, space_id) VALUES (?, ?)").run(guild.id, roomID)
return roomID
}
/**
* @param {DiscordTypes.APIGuild} guild
* @param {number} privacyLevel
*/
async function guildToKState(guild, privacyLevel) {
assert.equal(typeof privacyLevel, "number")
const globalAdmins = select("member_power", ["mxid", "power_level"], {room_id: "*"}).all()
const guildKState = {
"m.room.name/": {name: guild.name},
"m.room.avatar/": {
$if: guild.icon,
url: {$url: file.guildIcon(guild)}
},
"m.room.guest_access/": {guest_access: createRoom.PRIVACY_ENUMS.GUEST_ACCESS[privacyLevel]},
"m.room.history_visibility/": {history_visibility: createRoom.PRIVACY_ENUMS.SPACE_HISTORY_VISIBILITY[privacyLevel]},
"m.room.join_rules/": {join_rule: createRoom.PRIVACY_ENUMS.SPACE_JOIN_RULES[privacyLevel]},
"m.room.power_levels/": {users: globalAdmins.reduce((a, c) => (a[c.mxid] = c.power_level, a), {})} // used in guild initial creation postApplyPowerLevels
}
return guildKState
}
/**
* @param {DiscordTypes.APIGuild} guild
* @param {boolean} shouldActuallySync false if just need to ensure nspace exists (which is a quick database check),
* true if also want to efficiently sync space name, space avatar, and child room avatars
* @returns {Promise<string>} room ID
*/
async function _syncSpace(guild, shouldActuallySync) {
assert.ok(guild)
if (inflightSpaceCreate.has(guild.id)) {
await inflightSpaceCreate.get(guild.id) // just waiting, and then doing a new db query afterwards, is the simplest way of doing it
}
const row = select("guild_space", ["space_id", "privacy_level"], {guild_id: guild.id}).get()
if (!row) {
const creation = (async () => {
const guildKState = await guildToKState(guild, createRoom.DEFAULT_PRIVACY_LEVEL) // New spaces will have to use the default privacy level; we obviously can't look up the existing entry
const spaceID = await createSpace(guild, guildKState)
inflightSpaceCreate.delete(guild.id)
return spaceID
})()
inflightSpaceCreate.set(guild.id, creation)
return creation // Naturally, the newly created space is already up to date, so we can always skip syncing here.
}
const {space_id: spaceID, privacy_level} = row
if (!shouldActuallySync) {
return spaceID // only need to ensure space exists, and it does. return the space ID
}
console.log(`[space sync] to matrix: ${guild.name}`)
const guildKState = await guildToKState(guild, privacy_level) // calling this in both branches because we don't want to calculate this if not syncing
// sync guild state to space
const spaceKState = await createRoom.roomToKState(spaceID)
const spaceDiff = ks.diffKState(spaceKState, guildKState)
await createRoom.applyKStateDiffToRoom(spaceID, spaceDiff)
// guild icon was changed, so room avatars need to be updated as well as the space ones
// doing it this way rather than calling syncRoom for great efficiency gains
const newAvatarState = spaceDiff["m.room.avatar/"]
if (guild.icon && newAvatarState?.url) {
// don't try to update rooms with custom avatars though
const roomsWithCustomAvatars = select("channel_room", "room_id", {}, "WHERE custom_avatar IS NOT NULL").pluck().all()
const state = await ks.kstateToState(spaceKState)
const childRooms = state.filter(({type, state_key, content}) => {
return type === "m.space.child" && "via" in content && !roomsWithCustomAvatars.includes(state_key)
}).map(({state_key}) => state_key)
for (const roomID of childRooms) {
const avatarEventContent = await api.getStateEvent(roomID, "m.room.avatar", "")
if (avatarEventContent.url !== newAvatarState.url) {
await api.sendState(roomID, "m.room.avatar", "", newAvatarState)
}
}
}
return spaceID
}
/**
* Ensures the space exists. If it doesn't, creates the space with an accurate initial state.
* @param {DiscordTypes.APIGuild} guild
*/
function ensureSpace(guild) {
return _syncSpace(guild, false)
}
/**
* Actually syncs. Efficiently updates the space name, space avatar, and child room avatars.
* @param {DiscordTypes.APIGuild} guild
*/
function syncSpace(guild) {
return _syncSpace(guild, true)
}
/**
* Inefficiently force the space and its existing child rooms to be fully updated.
* Prefer not to call this as part of the bridge's normal operation.
*/
async function syncSpaceFully(guildID) {
/** @ts-ignore @type {DiscordTypes.APIGuild} */
const guild = discord.guilds.get(guildID)
assert.ok(guild)
const row = select("guild_space", ["space_id", "privacy_level"], {guild_id: guildID}).get()
if (!row) {
const guildKState = await guildToKState(guild, createRoom.DEFAULT_PRIVACY_LEVEL)
const spaceID = await createSpace(guild, guildKState)
return spaceID // Naturally, the newly created space is already up to date, so we can always skip syncing here.
}
const {space_id: spaceID, privacy_level} = row
console.log(`[space sync] to matrix: ${guild.name}`)
const guildKState = await guildToKState(guild, privacy_level)
// sync guild state to space
const spaceKState = await createRoom.roomToKState(spaceID)
const spaceDiff = ks.diffKState(spaceKState, guildKState)
await createRoom.applyKStateDiffToRoom(spaceID, spaceDiff)
const childRooms = await api.getFullHierarchy(spaceID)
for (const {room_id} of childRooms) {
const channelID = select("channel_room", "channel_id", {room_id}).pluck().get()
if (!channelID) continue
if (discord.channels.has(channelID)) {
await createRoom.syncRoom(channelID)
} else {
await createRoom.unbridgeDeletedChannel({id: channelID}, guildID)
}
}
return spaceID
}
/**
* @param {DiscordTypes.GatewayGuildEmojisUpdateDispatchData | DiscordTypes.GatewayGuildStickersUpdateDispatchData} data
* @param {boolean} checkBeforeSync false to always send new state, true to check the current state and only apply if state would change
*/
async function syncSpaceExpressions(data, checkBeforeSync) {
// No need for kstate here. Each of these maps to a single state event, which will always overwrite what was there before. I can just send the state event.
const spaceID = select("guild_space", "space_id", {guild_id: data.guild_id}).pluck().get()
if (!spaceID) return
/**
* @typedef {DiscordTypes.GatewayGuildEmojisUpdateDispatchData & DiscordTypes.GatewayGuildStickersUpdateDispatchData} Expressions
* @param {string} spaceID
* @param {Expressions extends any ? keyof Expressions : never} key
* @param {string} eventKey
* @param {typeof expression["emojisToState"] | typeof expression["stickersToState"]} fn
*/
async function update(spaceID, key, eventKey, fn) {
if (!(key in data) || !data[key].length) return
const content = await fn(data[key])
if (checkBeforeSync) {
let existing
try {
existing = await api.getStateEvent(spaceID, "im.ponies.room_emotes", eventKey)
} catch (e) {
// State event not found. This space doesn't have any existing emojis. We create a dummy empty event for comparison's sake.
existing = fn([])
}
if (isDeepStrictEqual(existing, content)) return
}
api.sendState(spaceID, "im.ponies.room_emotes", eventKey, content)
}
update(spaceID, "emojis", "moe.cadence.ooye.pack.emojis", expression.emojisToState)
update(spaceID, "stickers", "moe.cadence.ooye.pack.stickers", expression.stickersToState)
}
module.exports.createSpace = createSpace
module.exports.ensureSpace = ensureSpace
module.exports.syncSpace = syncSpace
module.exports.syncSpaceFully = syncSpaceFully
module.exports.guildToKState = guildToKState
module.exports.syncSpaceExpressions = syncSpaceExpressions

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// @ts-check
const mixin = require("@cloudrac3r/mixin-deep")
const {guildToKState, ensureSpace} = require("./create-space")
const {kstateStripConditionals, kstateUploadMxc} = require("../../matrix/kstate")
const {test} = require("supertape")
const testData = require("../../test/data")
const passthrough = require("../../passthrough")
const {db} = passthrough
test("guild2space: can generate kstate for a guild, passing privacy level 0", async t => {
t.deepEqual(
await kstateUploadMxc(kstateStripConditionals(await guildToKState(testData.guild.general, 0))),
{
"m.room.avatar/": {
url: "mxc://cadence.moe/zKXGZhmImMHuGQZWJEFKJbsF"
},
"m.room.guest_access/": {
guest_access: "can_join"
},
"m.room.history_visibility/": {
history_visibility: "invited"
},
"m.room.join_rules/": {
join_rule: "invite"
},
"m.room.name/": {
name: "Psychonauts 3"
},
"m.room.power_levels/": {
users: {
"@test_auto_invite:example.org": 100
},
},
}
)
})

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// @ts-check
const passthrough = require("../../passthrough")
const {sync, db, select, from} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("./speedbump")} */
const speedbump = sync.require("./speedbump")
/**
* @param {import("discord-api-types/v10").GatewayMessageDeleteDispatchData} data
*/
async function deleteMessage(data) {
const row = select("channel_room", ["room_id", "speedbump_checked", "thread_parent"], {channel_id: data.channel_id}).get()
if (!row) return
const eventsToRedact = select("event_message", "event_id", {message_id: data.id}).pluck().all()
db.prepare("DELETE FROM message_channel WHERE message_id = ?").run(data.id)
db.prepare("DELETE FROM event_message WHERE message_id = ?").run(data.id)
for (const eventID of eventsToRedact) {
// Unfortunately, we can't specify a sender to do the redaction as, unless we find out that info via the audit logs
await api.redactEvent(row.room_id, eventID)
}
await speedbump.updateCache(row.thread_parent || data.channel_id, row.speedbump_checked)
}
/**
* @param {import("discord-api-types/v10").GatewayMessageDeleteBulkDispatchData} data
*/
async function deleteMessageBulk(data) {
const roomID = select("channel_room", "room_id", {channel_id: data.channel_id}).pluck().get()
if (!roomID) return
const sids = JSON.stringify(data.ids)
const eventsToRedact = from("event_message").pluck("event_id").and("WHERE message_id IN (SELECT value FROM json_each(?))").all(sids)
db.prepare("DELETE FROM message_channel WHERE message_id IN (SELECT value FROM json_each(?))").run(sids)
db.prepare("DELETE FROM event_message WHERE message_id IN (SELECT value FROM json_each(?))").run(sids)
for (const eventID of eventsToRedact) {
// Awaiting will make it go slower, but since this could be a long-running operation either way, we want to leave rate limit capacity for other operations
await api.redactEvent(roomID, eventID)
}
}
module.exports.deleteMessage = deleteMessage
module.exports.deleteMessageBulk = deleteMessageBulk

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// @ts-check
const assert = require("assert").strict
const passthrough = require("../../passthrough")
const {sync, db, select} = passthrough
/** @type {import("../converters/edit-to-changes")} */
const editToChanges = sync.require("../converters/edit-to-changes")
/** @type {import("./register-pk-user")} */
const registerPkUser = sync.require("./register-pk-user")
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/**
* @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
* @param {import("discord-api-types/v10").APIGuild} guild
* @param {{speedbump_id: string, speedbump_webhook_id: string} | null} row data about the webhook which is proxying messages in this channel
*/
async function editMessage(message, guild, row) {
let {roomID, eventsToRedact, eventsToReplace, eventsToSend, senderMxid, promotions} = await editToChanges.editToChanges(message, guild, api)
if (row && row.speedbump_webhook_id === message.webhook_id) {
// Handle the PluralKit public instance
if (row.speedbump_id === "466378653216014359") {
const root = await registerPkUser.fetchMessage(message.id)
assert(root.member)
senderMxid = await registerPkUser.ensureSimJoined(root, roomID)
}
}
// 1. Replace all the things.
for (const {oldID, newContent} of eventsToReplace) {
const eventType = newContent.$type
/** @type {Pick<typeof newContent, Exclude<keyof newContent, "$type">> & { $type?: string }} */
const newContentWithoutType = {...newContent}
delete newContentWithoutType.$type
await api.sendEvent(roomID, eventType, newContentWithoutType, senderMxid)
// Ensure the database is up to date.
// The columns are event_id, event_type, event_subtype, message_id, channel_id, part, source. Only event_subtype could potentially be changed by a replacement event.
const subtype = newContentWithoutType.msgtype || null
db.prepare("UPDATE event_message SET event_subtype = ? WHERE event_id = ?").run(subtype, oldID)
}
// 2. Redact all the things.
// Not redacting as the last action because the last action is likely to be shown in the room preview in clients, and we don't want it to look like somebody actually deleted a message.
for (const eventID of eventsToRedact) {
await api.redactEvent(roomID, eventID, senderMxid)
db.prepare("DELETE FROM event_message WHERE event_id = ?").run(eventID)
}
// 3. Consistency: Ensure there is exactly one part = 0
const sendNewEventParts = new Set()
for (const promotion of promotions) {
if ("eventID" in promotion) {
db.prepare(`UPDATE event_message SET ${promotion.column} = ? WHERE event_id = ?`).run(promotion.value ?? 0, promotion.eventID)
} else if ("nextEvent" in promotion) {
sendNewEventParts.add(promotion.column)
}
}
// 4. Send all the things.
if (eventsToSend.length) {
db.prepare("REPLACE INTO message_channel (message_id, channel_id) VALUES (?, ?)").run(message.id, message.channel_id)
}
for (const content of eventsToSend) {
const eventType = content.$type
/** @type {Pick<typeof content, Exclude<keyof content, "$type">> & { $type?: string }} */
const contentWithoutType = {...content}
delete contentWithoutType.$type
delete contentWithoutType.$sender
const part = sendNewEventParts.has("part") && eventsToSend[0] === content ? 0 : 1
const reactionPart = sendNewEventParts.has("reaction_part") && eventsToSend[eventsToSend.length - 1] === content ? 0 : 1
const eventID = await api.sendEvent(roomID, eventType, contentWithoutType, senderMxid)
db.prepare("INSERT INTO event_message (event_id, event_type, event_subtype, message_id, part, reaction_part, source) VALUES (?, ?, ?, ?, ?, ?, 1)").run(eventID, eventType, content.msgtype || null, message.id, part, reactionPart) // source 1 = discord
}
}
module.exports.editMessage = editMessage

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// @ts-check
const DiscordTypes = require("discord-api-types/v10")
const passthrough = require("../../passthrough")
const {sync, db} = passthrough
/** @type {import("../../matrix/file")} */
const file = sync.require("../../matrix/file")
/**
* @param {DiscordTypes.APIEmoji[]} emojis
*/
async function emojisToState(emojis) {
const result = {
pack: {
display_name: "Discord Emojis",
usage: ["emoticon"] // we'll see...
},
images: {
}
}
await Promise.all(emojis.map(emoji =>
// the homeserver can probably cope with doing this in parallel
file.uploadDiscordFileToMxc(file.emoji(emoji.id, emoji.animated)).then(url => {
result.images[emoji.name] = {
info: {
mimetype: emoji.animated ? "image/gif" : "image/png"
},
url
}
db.prepare("INSERT OR IGNORE INTO emoji (emoji_id, name, animated, mxc_url) VALUES (?, ?, ?, ?)").run(emoji.id, emoji.name, +!!emoji.animated, url)
}).catch(e => {
if (e.data.errcode === "M_TOO_LARGE") { // Very unlikely to happen. Only possible for 3x-series emojis uploaded shortly after animated emojis were introduced, when there was no 256 KB size limit.
return
}
console.error(`Trying to handle emoji ${emoji.name} (${emoji.id}), but...`)
throw e
})
))
return result
}
/**
* @param {DiscordTypes.APISticker[]} stickers
*/
async function stickersToState(stickers) {
const result = {
pack: {
display_name: "Discord Stickers",
usage: ["sticker"] // we'll see...
},
images: {
}
}
const shortcodes = []
await Promise.all(stickers.map(sticker =>
// the homeserver can probably cope with doing this in parallel
file.uploadDiscordFileToMxc(file.sticker(sticker)).then(url => {
/** @type {string | undefined} */
let body = sticker.name
if (sticker && sticker.description) body += ` - ${sticker.description}`
if (!body) body = undefined
let shortcode = sticker.name.toLowerCase().replace(/[^a-zA-Z0-9_-]/g, "-").replace(/^-|-$/g, "").replace(/--+/g, "-")
while (shortcodes.includes(shortcode)) shortcode = shortcode + "~"
shortcodes.push(shortcode)
result.images[shortcodes] = {
info: {
mimetype: file.stickerFormat.get(sticker.format_type)?.mime || "image/png"
},
body,
url
}
})
))
return result
}
module.exports.emojisToState = emojisToState
module.exports.stickersToState = stickersToState

53
src/d2m/actions/lottie.js Normal file
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// @ts-check
const DiscordTypes = require("discord-api-types/v10")
const Ty = require("../../types")
const assert = require("assert").strict
const passthrough = require("../../passthrough")
const {sync, db, select} = passthrough
/** @type {import("../../matrix/file")} */
const file = sync.require("../../matrix/file")
/** @type {import("../../matrix/mreq")} */
const mreq = sync.require("../../matrix/mreq")
/** @type {import("../converters/lottie")} */
const convertLottie = sync.require("../converters/lottie")
const INFO = {
mimetype: "image/png",
w: convertLottie.SIZE,
h: convertLottie.SIZE
}
/**
* @param {DiscordTypes.APIStickerItem} stickerItem
* @returns {Promise<{mxc_url: string, info: typeof INFO}>}
*/
async function convert(stickerItem) {
// Reuse sticker if already converted and uploaded
const existingMxc = select("lottie", "mxc_url", {sticker_id: stickerItem.id}).pluck().get()
if (existingMxc) return {mxc_url: existingMxc, info: INFO}
// Fetch sticker data from Discord
const res = await fetch(file.DISCORD_IMAGES_BASE + file.sticker(stickerItem))
if (res.status !== 200) throw new Error("Sticker data file not found.")
const text = await res.text()
// Convert to PNG (readable stream)
const readablePng = await convertLottie.convert(text)
// Upload to MXC
/** @type {Ty.R.FileUploaded} */
const root = await mreq.mreq("POST", "/media/v3/upload", readablePng, {
headers: {
"Content-Type": INFO.mimetype
}
})
assert(root.content_uri)
// Save the link for next time
db.prepare("INSERT INTO lottie (sticker_id, mxc_url) VALUES (?, ?)").run(stickerItem.id, root.content_uri)
return {mxc_url: root.content_uri, info: INFO}
}
module.exports.convert = convert

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// @ts-check
const assert = require("assert")
const {reg} = require("../../matrix/read-registration")
const Ty = require("../../types")
const fetch = require("node-fetch").default
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("../../matrix/file")} */
const file = sync.require("../../matrix/file")
/** @type {import("./register-user")} */
const registerUser = sync.require("./register-user")
/**
* @typedef WebhookAuthor Discord API message->author. A webhook as an author.
* @prop {string} username
* @prop {string?} avatar
* @prop {string} id
*/
/**
* A sim is an account that is being simulated by the bridge to copy events from the other side.
* @param {Ty.PkMessage} pkMessage
* @returns mxid
*/
async function createSim(pkMessage) {
// Choose sim name
const simName = "_pk_" + pkMessage.member.id
const localpart = reg.ooye.namespace_prefix + simName
const mxid = `@${localpart}:${reg.ooye.server_name}`
// Save chosen name in the database forever
db.prepare("INSERT INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(pkMessage.member.uuid, simName, localpart, mxid)
// Register matrix user with that name
try {
await api.register(localpart)
} catch (e) {
// If user creation fails, manually undo the database change. Still isn't perfect, but should help.
// (I would prefer a transaction, but it's not safe to leave transactions open across event loop ticks.)
db.prepare("DELETE FROM sim WHERE user_id = ?").run(pkMessage.member.uuid)
throw e
}
return mxid
}
/**
* Ensure a sim is registered for the user.
* If there is already a sim, use that one. If there isn't one yet, register a new sim.
* @param {Ty.PkMessage} pkMessage
* @returns {Promise<string>} mxid
*/
async function ensureSim(pkMessage) {
let mxid = null
const existing = select("sim", "mxid", {user_id: pkMessage.member.uuid}).pluck().get()
if (existing) {
mxid = existing
} else {
mxid = await createSim(pkMessage)
}
return mxid
}
/**
* Ensure a sim is registered for the user and is joined to the room.
* @param {Ty.PkMessage} pkMessage
* @param {string} roomID
* @returns {Promise<string>} mxid
*/
async function ensureSimJoined(pkMessage, roomID) {
// Ensure room ID is really an ID, not an alias
assert.ok(roomID[0] === "!")
// Ensure user
const mxid = await ensureSim(pkMessage)
// Ensure joined
const existing = select("sim_member", "mxid", {room_id: roomID, mxid}).pluck().get()
if (!existing) {
try {
await api.inviteToRoom(roomID, mxid)
await api.joinRoom(roomID, mxid)
} catch (e) {
if (e.message.includes("is already in the room.")) {
// Sweet!
} else {
throw e
}
}
db.prepare("INSERT OR IGNORE INTO sim_member (room_id, mxid) VALUES (?, ?)").run(roomID, mxid)
}
return mxid
}
/**
* @param {Ty.PkMessage} pkMessage
* @param {WebhookAuthor} author
*/
async function memberToStateContent(pkMessage, author) {
// We prefer to use the member's avatar URL data since the image upload can be cached across channels,
// unlike the userAvatar URL which is unique per channel, due to the webhook ID being in the URL.
const avatar = pkMessage.member.avatar_url || pkMessage.member.webhook_avatar_url || pkMessage.system.avatar_url || file.userAvatar(author)
const content = {
displayname: author.username,
membership: "join",
"moe.cadence.ooye.pk_member": pkMessage.member
}
if (avatar) content.avatar_url = await file.uploadDiscordFileToMxc(avatar)
return content
}
/**
* Sync profile data for a sim user. This function follows the following process:
* 1. Join the sim to the room if needed
* 2. Make an object of what the new room member state content would be, including uploading the profile picture if it hasn't been done before
* 3. Compare against the previously known state content, which is helpfully stored in the database
* 4. If the state content has changed, send it to Matrix and update it in the database for next time
* @param {WebhookAuthor} author
* @param {Ty.PkMessage} pkMessage
* @param {string} roomID
* @returns {Promise<string>} mxid of the updated sim
*/
async function syncUser(author, pkMessage, roomID) {
const mxid = await ensureSimJoined(pkMessage, roomID)
// Update the sim_proxy table, so mentions can look up the original sender later
db.prepare("INSERT OR IGNORE INTO sim_proxy (user_id, proxy_owner_id, displayname) VALUES (?, ?, ?)").run(pkMessage.member.uuid, pkMessage.sender, author.username)
// Sync the member state
const content = await memberToStateContent(pkMessage, author)
const currentHash = registerUser._hashProfileContent(content, 0)
const existingHash = select("sim_member", "hashed_profile_content", {room_id: roomID, mxid}).safeIntegers().pluck().get()
// only do the actual sync if the hash has changed since we last looked
if (existingHash !== currentHash) {
await api.sendState(roomID, "m.room.member", mxid, content, mxid)
db.prepare("UPDATE sim_member SET hashed_profile_content = ? WHERE room_id = ? AND mxid = ?").run(currentHash, roomID, mxid)
}
return mxid
}
/** @returns {Promise<Ty.PkMessage>} */
async function fetchMessage(messageID) {
// Their backend is weird. Sometimes it says "message not found" (code 20006) on the first try, so we make multiple attempts.
let attempts = 0
do {
var res = await fetch(`https://api.pluralkit.me/v2/messages/${messageID}`)
if (res.ok) return res.json()
// I think the backend needs some time to update.
await new Promise(resolve => setTimeout(resolve, 2000))
} while (++attempts < 3)
const errorMessage = await res.json()
throw new Error(`PK API returned an error after ${attempts} tries: ${JSON.stringify(errorMessage)}`)
}
module.exports._memberToStateContent = memberToStateContent
module.exports.ensureSim = ensureSim
module.exports.ensureSimJoined = ensureSimJoined
module.exports.syncUser = syncUser
module.exports.fetchMessage = fetchMessage

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// @ts-check
const assert = require("assert").strict
const {reg} = require("../../matrix/read-registration")
const DiscordTypes = require("discord-api-types/v10")
const mixin = require("@cloudrac3r/mixin-deep")
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("../../matrix/file")} */
const file = sync.require("../../matrix/file")
/** @type {import("../../discord/utils")} */
const utils = sync.require("../../discord/utils")
/** @type {import("../converters/user-to-mxid")} */
const userToMxid = sync.require("../converters/user-to-mxid")
/** @type {import("xxhash-wasm").XXHashAPI} */ // @ts-ignore
let hasher = null
// @ts-ignore
require("xxhash-wasm")().then(h => hasher = h)
/**
* A sim is an account that is being simulated by the bridge to copy events from the other side.
* @param {DiscordTypes.APIUser} user
* @returns mxid
*/
async function createSim(user) {
// Choose sim name
const simName = userToMxid.userToSimName(user)
const localpart = reg.ooye.namespace_prefix + simName
const mxid = `@${localpart}:${reg.ooye.server_name}`
// Save chosen name in the database forever
// Making this database change right away so that in a concurrent registration, the 2nd registration will already have generated a different localpart because it can see this row when it generates
db.prepare("INSERT INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(user.id, simName, localpart, mxid)
// Register matrix user with that name
try {
await api.register(localpart)
} catch (e) {
// If user creation fails, manually undo the database change. Still isn't perfect, but should help.
// (I would prefer a transaction, but it's not safe to leave transactions open across event loop ticks.)
db.prepare("DELETE FROM sim WHERE user_id = ?").run(user.id)
throw e
}
return mxid
}
/**
* Ensure a sim is registered for the user.
* If there is already a sim, use that one. If there isn't one yet, register a new sim.
* @param {DiscordTypes.APIUser} user
* @returns {Promise<string>} mxid
*/
async function ensureSim(user) {
let mxid = null
const existing = select("sim", "mxid", {user_id: user.id}).pluck().get()
if (existing) {
mxid = existing
} else {
mxid = await createSim(user)
}
return mxid
}
/**
* Ensure a sim is registered for the user and is joined to the room.
* @param {DiscordTypes.APIUser} user
* @param {string} roomID
* @returns {Promise<string>} mxid
*/
async function ensureSimJoined(user, roomID) {
// Ensure room ID is really an ID, not an alias
assert.ok(roomID[0] === "!")
// Ensure user
const mxid = await ensureSim(user)
// Ensure joined
const existing = select("sim_member", "mxid", {room_id: roomID, mxid}).pluck().get()
if (!existing) {
try {
await api.inviteToRoom(roomID, mxid)
await api.joinRoom(roomID, mxid)
} catch (e) {
if (e.message.includes("is already in the room.")) {
// Sweet!
} else {
throw e
}
}
db.prepare("INSERT OR IGNORE INTO sim_member (room_id, mxid) VALUES (?, ?)").run(roomID, mxid)
}
return mxid
}
/**
* @param {DiscordTypes.APIUser} user
* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
*/
async function memberToStateContent(user, member, guildID) {
let displayname = user.username
if (user.global_name) displayname = user.global_name
if (member.nick) displayname = member.nick
const content = {
displayname,
membership: "join",
"moe.cadence.ooye.member": {
},
"uk.half-shot.discord.member": {
bot: !!user.bot,
displayColor: user.accent_color,
id: user.id,
username: user.discriminator.length === 4 ? `${user.username}#${user.discriminator}` : `@${user.username}`
}
}
if (member.avatar || user.avatar) {
// const avatarPath = file.userAvatar(user) // the user avatar only
const avatarPath = file.memberAvatar(guildID, user, member) // the member avatar or the user avatar
content["moe.cadence.ooye.member"].avatar = avatarPath
content.avatar_url = await file.uploadDiscordFileToMxc(avatarPath)
}
return content
}
/**
* https://gitdab.com/cadence/out-of-your-element/issues/9
* @param {DiscordTypes.APIUser} user
* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
* @param {DiscordTypes.APIGuild} guild
* @param {DiscordTypes.APIGuildChannel} channel
* @returns {number} 0 to 100
*/
function memberToPowerLevel(user, member, guild, channel) {
const permissions = utils.getPermissions(member.roles, guild.roles, user.id, channel.permission_overwrites)
/*
* PL 100 = Administrator = People who can brick the room. RATIONALE:
* - Administrator.
* - Manage Webhooks: People who remove the webhook can break the room.
* - Manage Guild: People who can manage guild can add bots.
* - Manage Channels: People who can manage the channel can delete it.
* (Setting sim users to PL 100 is safe because even though we can't demote the sims we can use code to make the sims demote themselves.)
*/
if (guild.owner_id === user.id || utils.hasSomePermissions(permissions, ["Administrator", "ManageWebhooks", "ManageGuild", "ManageChannels"])) return 100
/*
* PL 50 = Moderator = People who can manage people and messages in many ways. RATIONALE:
* - Manage Messages: Can moderate by pinning or deleting the conversation.
* - Manage Nicknames: Can moderate by removing inappropriate nicknames.
* - Manage Threads: Can moderate by deleting conversations.
* - Kick Members & Ban Members: Can moderate by removing disruptive people.
* - Mute Members & Deafen Members: Can moderate by silencing disruptive people in ways they can't undo.
* - Moderate Members.
*/
if (utils.hasSomePermissions(permissions, ["ManageMessages", "ManageNicknames", "ManageThreads", "KickMembers", "BanMembers", "MuteMembers", "DeafenMembers", "ModerateMembers"])) return 50
/* PL 20 = Mention Everyone for technical reasons. */
if (utils.hasSomePermissions(permissions, ["MentionEveryone"])) return 20
return 0
}
/**
* @param {any} content
* @param {number} powerLevel
*/
function _hashProfileContent(content, powerLevel) {
const unsignedHash = hasher.h64(`${content.displayname}\u0000${content.avatar_url}\u0000${powerLevel}`)
const signedHash = unsignedHash - 0x8000000000000000n // shifting down to signed 64-bit range
return signedHash
}
/**
* Sync profile data for a sim user. This function follows the following process:
* 1. Join the sim to the room if needed
* 2. Make an object of what the new room member state content would be, including uploading the profile picture if it hasn't been done before
* 3. Calculate the power level the user should get based on their Discord permissions
* 4. Compare against the previously known state content, which is helpfully stored in the database
* 5. If the state content or power level have changed, send them to Matrix and update them in the database for next time
* @param {DiscordTypes.APIUser} user
* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
* @param {DiscordTypes.APIGuildChannel} channel
* @param {DiscordTypes.APIGuild} guild
* @param {string} roomID
* @returns {Promise<string>} mxid of the updated sim
*/
async function syncUser(user, member, channel, guild, roomID) {
const mxid = await ensureSimJoined(user, roomID)
const content = await memberToStateContent(user, member, guild.id)
const powerLevel = memberToPowerLevel(user, member, guild, channel)
const currentHash = _hashProfileContent(content, powerLevel)
const existingHash = select("sim_member", "hashed_profile_content", {room_id: roomID, mxid}).safeIntegers().pluck().get()
// only do the actual sync if the hash has changed since we last looked
if (existingHash !== currentHash) {
// Update room member state
await api.sendState(roomID, "m.room.member", mxid, content, mxid)
// Update power levels
const powerLevelsStateContent = await api.getStateEvent(roomID, "m.room.power_levels", "")
const oldPowerLevel = powerLevelsStateContent.users?.[mxid] || 0
mixin(powerLevelsStateContent, {users: {[mxid]: powerLevel}})
if (powerLevel === 0) delete powerLevelsStateContent.users[mxid] // keep the event compact
const sendPowerLevelAs = powerLevel < oldPowerLevel ? mxid : undefined // bridge bot won't not have permission to demote equal power users, so do this action as themselves
await api.sendState(roomID, "m.room.power_levels", "", powerLevelsStateContent, sendPowerLevelAs)
// Update cached hash
db.prepare("UPDATE sim_member SET hashed_profile_content = ? WHERE room_id = ? AND mxid = ?").run(currentHash, roomID, mxid)
}
return mxid
}
/**
* @param {string} roomID
*/
async function syncAllUsersInRoom(roomID) {
const mxids = select("sim_member", "mxid", {room_id: roomID}).pluck().all()
const channelID = select("channel_room", "channel_id", {room_id: roomID}).pluck().get()
assert.ok(typeof channelID === "string")
/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
const channel = discord.channels.get(channelID)
const guildID = channel.guild_id
assert.ok(typeof guildID === "string")
/** @ts-ignore @type {DiscordTypes.APIGuild} */
const guild = discord.guilds.get(guildID)
for (const mxid of mxids) {
const userID = select("sim", "user_id", {mxid}).pluck().get()
assert.ok(typeof userID === "string")
/** @ts-ignore @type {Required<DiscordTypes.APIGuildMember>} */
const member = await discord.snow.guild.getGuildMember(guildID, userID)
/** @ts-ignore @type {Required<DiscordTypes.APIUser>} user */
const user = member.user
assert.ok(user)
console.log(`[user sync] to matrix: ${user.username} in ${channel.name}`)
await syncUser(user, member, channel, guild, roomID)
}
}
module.exports._memberToStateContent = memberToStateContent
module.exports._hashProfileContent = _hashProfileContent
module.exports.ensureSim = ensureSim
module.exports.ensureSimJoined = ensureSimJoined
module.exports.syncUser = syncUser
module.exports.syncAllUsersInRoom = syncAllUsersInRoom

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const {_memberToStateContent} = require("./register-user")
const {test} = require("supertape")
const testData = require("../../test/data")
test("member2state: without member nick or avatar", async t => {
t.deepEqual(
await _memberToStateContent(testData.member.kumaccino.user, testData.member.kumaccino, testData.guild.general.id),
{
avatar_url: "mxc://cadence.moe/UpAeIqeclhKfeiZNdIWNcXXL",
displayname: "kumaccino",
membership: "join",
"moe.cadence.ooye.member": {
avatar: "/avatars/113340068197859328/b48302623a12bc7c59a71328f72ccb39.png?size=1024"
},
"uk.half-shot.discord.member": {
bot: false,
displayColor: 10206929,
id: "113340068197859328",
username: "@kumaccino"
}
}
)
})
test("member2state: with global name, without member nick or avatar", async t => {
t.deepEqual(
await _memberToStateContent(testData.member.papiophidian.user, testData.member.papiophidian, testData.guild.general.id),
{
avatar_url: "mxc://cadence.moe/JPzSmALLirnIprlSMKohSSoX",
displayname: "PapiOphidian",
membership: "join",
"moe.cadence.ooye.member": {
avatar: "/avatars/320067006521147393/5fc4ad85c1ea876709e9a7d3374a78a1.png?size=1024"
},
"uk.half-shot.discord.member": {
bot: false,
displayColor: 1579292,
id: "320067006521147393",
username: "@papiophidian"
}
}
)
})
test("member2state: with member nick and avatar", async t => {
t.deepEqual(
await _memberToStateContent(testData.member.sheep.user, testData.member.sheep, testData.guild.general.id),
{
avatar_url: "mxc://cadence.moe/rfemHmAtcprjLEiPiEuzPhpl",
displayname: "The Expert's Submarine",
membership: "join",
"moe.cadence.ooye.member": {
avatar: "/guilds/112760669178241024/users/134826546694193153/avatars/38dd359aa12bcd52dd3164126c587f8c.png?size=1024"
},
"uk.half-shot.discord.member": {
bot: false,
displayColor: null,
id: "134826546694193153",
username: "@aprilsong"
}
}
)
})

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// @ts-check
const Ty = require("../../types")
const DiscordTypes = require("discord-api-types/v10")
const passthrough = require("../../passthrough")
const {discord, sync, db, select} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("../converters/emoji-to-key")} */
const emojiToKey = sync.require("../converters/emoji-to-key")
/** @type {import("../../m2d/converters/emoji")} */
const emoji = sync.require("../../m2d/converters/emoji")
/** @type {import("../converters/remove-reaction")} */
const converter = sync.require("../converters/remove-reaction")
/**
* @param {DiscordTypes.GatewayMessageReactionRemoveDispatchData | DiscordTypes.GatewayMessageReactionRemoveEmojiDispatchData | DiscordTypes.GatewayMessageReactionRemoveAllDispatchData} data
*/
async function removeSomeReactions(data) {
const roomID = select("channel_room", "room_id", {channel_id: data.channel_id}).pluck().get()
if (!roomID) return
const eventIDForMessage = select("event_message", "event_id", {message_id: data.message_id, reaction_part: 0}).pluck().get()
if (!eventIDForMessage) return
const reactions = await api.getFullRelations(roomID, eventIDForMessage, "m.annotation")
// Run the proper strategy and any strategy-specific database changes
const removals = await
( "user_id" in data ? removeReaction(data, reactions)
: "emoji" in data ? removeEmojiReaction(data, reactions)
: removeAllReactions(data, reactions))
// Redact the events and delete individual stored events in the database
for (const removal of removals) {
await api.redactEvent(roomID, removal.eventID, removal.mxid)
if (removal.hash) db.prepare("DELETE FROM reaction WHERE hashed_event_id = ?").run(removal.hash)
}
}
/**
* @param {DiscordTypes.GatewayMessageReactionRemoveDispatchData} data
* @param {Ty.Event.Outer<Ty.Event.M_Reaction>[]} reactions
*/
async function removeReaction(data, reactions) {
const key = await emojiToKey.emojiToKey(data.emoji)
return converter.removeReaction(data, reactions, key)
}
/**
* @param {DiscordTypes.GatewayMessageReactionRemoveEmojiDispatchData} data
* @param {Ty.Event.Outer<Ty.Event.M_Reaction>[]} reactions
*/
async function removeEmojiReaction(data, reactions) {
const key = await emojiToKey.emojiToKey(data.emoji)
const discordPreferredEncoding = emoji.encodeEmoji(key, undefined)
db.prepare("DELETE FROM reaction WHERE message_id = ? AND encoded_emoji = ?").run(data.message_id, discordPreferredEncoding)
return converter.removeEmojiReaction(data, reactions, key)
}
/**
* @param {DiscordTypes.GatewayMessageReactionRemoveAllDispatchData} data
* @param {Ty.Event.Outer<Ty.Event.M_Reaction>[]} reactions
*/
async function removeAllReactions(data, reactions) {
db.prepare("DELETE FROM reaction WHERE message_id = ?").run(data.message_id)
return converter.removeAllReactions(data, reactions)
}
module.exports.removeSomeReactions = removeSomeReactions

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// @ts-check
const {EventEmitter} = require("events")
const passthrough = require("../../passthrough")
const {select} = passthrough
const DEBUG_RETRIGGER = false
function debugRetrigger(message) {
if (DEBUG_RETRIGGER) {
console.log(message)
}
}
const emitter = new EventEmitter()
/**
* Due to Eventual Consistency(TM) an update/delete may arrive before the original message arrives
* (or before the it has finished being bridged to an event).
* In this case, wait until the original message has finished bridging, then retrigger the passed function.
* @template {(...args: any[]) => Promise<any>} T
* @param {string} messageID
* @param {T} fn
* @param {Parameters<T>} rest
* @returns {boolean} false if the event was found and the function will be ignored, true if the event was not found and the function will be retriggered
*/
function eventNotFoundThenRetrigger(messageID, fn, ...rest) {
const eventID = select("event_message", "event_id", {message_id: messageID}).pluck().get()
if (eventID) {
debugRetrigger(`[retrigger] OK mid <-> eid = ${messageID} <-> ${eventID}`)
return false // event was found so don't retrigger
}
debugRetrigger(`[retrigger] WAIT mid <-> eid = ${messageID} <-> ${eventID}`)
emitter.once(messageID, () => {
debugRetrigger(`[retrigger] TRIGGER mid = ${messageID}`)
fn(...rest)
})
// if the event never arrives, don't trigger the callback, just clean up
setTimeout(() => {
if (emitter.listeners(messageID).length) {
debugRetrigger(`[retrigger] EXPIRE mid = ${messageID}`)
}
emitter.removeAllListeners(messageID)
}, 60 * 1000) // 1 minute
return true // event was not found, then retrigger
}
/**
* Triggers any pending operations that were waiting on the corresponding event ID.
* @param {string} messageID
*/
function messageFinishedBridging(messageID) {
if (emitter.listeners(messageID).length) {
debugRetrigger(`[retrigger] EMIT mid = ${messageID}`)
}
emitter.emit(messageID)
}
module.exports.eventNotFoundThenRetrigger = eventNotFoundThenRetrigger
module.exports.messageFinishedBridging = messageFinishedBridging

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// @ts-check
const assert = require("assert").strict
const DiscordTypes = require("discord-api-types/v10")
const passthrough = require("../../passthrough")
const { discord, sync, db } = passthrough
/** @type {import("../converters/message-to-event")} */
const messageToEvent = sync.require("../converters/message-to-event")
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/** @type {import("./register-user")} */
const registerUser = sync.require("./register-user")
/** @type {import("./register-pk-user")} */
const registerPkUser = sync.require("./register-pk-user")
/** @type {import("../actions/create-room")} */
const createRoom = sync.require("../actions/create-room")
/** @type {import("../../discord/utils")} */
const dUtils = sync.require("../../discord/utils")
/**
* @param {DiscordTypes.GatewayMessageCreateDispatchData} message
* @param {DiscordTypes.APIGuildChannel} channel
* @param {DiscordTypes.APIGuild} guild
* @param {{speedbump_id: string, speedbump_webhook_id: string} | null} row data about the webhook which is proxying messages in this channel
*/
async function sendMessage(message, channel, guild, row) {
const roomID = await createRoom.ensureRoom(message.channel_id)
let senderMxid = null
if (!dUtils.isWebhookMessage(message)) {
if (message.author.id === discord.application.id) {
// no need to sync the bot's own user
} else if (message.member) { // available on a gateway message create event
senderMxid = await registerUser.syncUser(message.author, message.member, channel, guild, roomID)
} else { // well, good enough...
senderMxid = await registerUser.ensureSimJoined(message.author, roomID)
}
} else if (row && row.speedbump_webhook_id === message.webhook_id) {
// Handle the PluralKit public instance
if (row.speedbump_id === "466378653216014359") {
const pkMessage = await registerPkUser.fetchMessage(message.id)
senderMxid = await registerPkUser.syncUser(message.author, pkMessage, roomID)
}
}
const events = await messageToEvent.messageToEvent(message, guild, {}, {api})
const eventIDs = []
if (events.length) {
db.prepare("REPLACE INTO message_channel (message_id, channel_id) VALUES (?, ?)").run(message.id, message.channel_id)
if (senderMxid) api.sendTyping(roomID, false, senderMxid)
}
for (const event of events) {
const part = event === events[0] ? 0 : 1
const reactionPart = event === events[events.length - 1] ? 0 : 1
const eventType = event.$type
if ("$sender" in event) senderMxid = event.$sender
/** @type {Pick<typeof event, Exclude<keyof event, "$type" | "$sender">> & { $type?: string, $sender?: string }} */
const eventWithoutType = {...event}
delete eventWithoutType.$type
delete eventWithoutType.$sender
const useTimestamp = message["backfill"] ? new Date(message.timestamp).getTime() : undefined
const eventID = await api.sendEvent(roomID, eventType, eventWithoutType, senderMxid, useTimestamp)
db.prepare("INSERT INTO event_message (event_id, event_type, event_subtype, message_id, part, reaction_part, source) VALUES (?, ?, ?, ?, ?, ?, 1)").run(eventID, eventType, event.msgtype || null, message.id, part, reactionPart) // source 1 = discord
// The primary event is part = 0 and has the most important and distinct information. It is used to provide reply previews, be pinned, and possibly future uses.
// The first event is chosen to be the primary part because it is usually the message text content and is more likely to be distinct.
// For example, "Reply to 'this meme made me think of you'" is more useful than "Replied to image".
// The last event gets reaction_part = 0. Reactions are managed there because reactions are supposed to appear at the bottom.
eventIDs.push(eventID)
}
return eventIDs
}
module.exports.sendMessage = sendMessage

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// @ts-check
const DiscordTypes = require("discord-api-types/v10")
const passthrough = require("../../passthrough")
const {discord, select, db} = passthrough
const SPEEDBUMP_SPEED = 4000 // 4 seconds delay
const SPEEDBUMP_UPDATE_FREQUENCY = 2 * 60 * 60 // 2 hours
/** @type {Set<any>} */
const KNOWN_BOTS = new Set([
"466378653216014359" // PluralKit
])
/**
* Fetch new speedbump data for the channel and put it in the database as cache
* @param {string} channelID
* @param {number?} lastChecked
*/
async function updateCache(channelID, lastChecked) {
const now = Math.floor(Date.now() / 1000)
if (lastChecked && now - lastChecked < SPEEDBUMP_UPDATE_FREQUENCY) return
const webhooks = await discord.snow.webhook.getChannelWebhooks(channelID)
const found = webhooks.find(b => KNOWN_BOTS.has(b.application_id))
const foundApplication = found?.application_id
const foundWebhook = found?.id
db.prepare("UPDATE channel_room SET speedbump_id = ?, speedbump_webhook_id = ?, speedbump_checked = ? WHERE channel_id = ?").run(foundApplication, foundWebhook, now, channelID)
}
/** @type {Set<string>} set of messageID */
const bumping = new Set()
/**
* Slow down a message. After it passes the speedbump, return whether it's okay or if it's been deleted.
* @param {string} messageID
* @returns whether it was deleted
*/
async function doSpeedbump(messageID) {
bumping.add(messageID)
await new Promise(resolve => setTimeout(resolve, SPEEDBUMP_SPEED))
return !bumping.delete(messageID)
}
/**
* Check whether to slow down a message, and do it. After it passes the speedbump, return whether it's okay or if it's been deleted.
* @param {string} channelID
* @param {string} messageID
* @returns whether it was deleted, and data about the channel's (not thread's) speedbump
*/
async function maybeDoSpeedbump(channelID, messageID) {
let row = select("channel_room", ["thread_parent", "speedbump_id", "speedbump_webhook_id"], {channel_id: channelID}).get()
if (row?.thread_parent) row = select("channel_room", ["thread_parent", "speedbump_id", "speedbump_webhook_id"], {channel_id: row.thread_parent}).get() // webhooks belong to the channel, not the thread
if (!row?.speedbump_webhook_id) return {affected: false, row: null} // not affected, no speedbump
const affected = await doSpeedbump(messageID)
return {affected, row} // maybe affected, and there is a speedbump
}
/**
* @param {string} messageID
*/
function onMessageDelete(messageID) {
bumping.delete(messageID)
}
module.exports.updateCache = updateCache
module.exports.doSpeedbump = doSpeedbump
module.exports.maybeDoSpeedbump = maybeDoSpeedbump
module.exports.onMessageDelete = onMessageDelete

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// @ts-check
const passthrough = require("../../passthrough")
const {discord, sync, db} = passthrough
/** @type {import("../converters/pins-to-list")} */
const pinsToList = sync.require("../converters/pins-to-list")
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/**
* @template {string | null | undefined} T
* @param {T} timestamp
* @returns {T extends string ? number : null}
*/
function convertTimestamp(timestamp) {
// @ts-ignore
return typeof timestamp === "string" ? Math.floor(new Date(timestamp).getTime() / 1000) : null
}
/**
* @param {string} channelID
* @param {string} roomID
* @param {number?} convertedTimestamp
*/
async function updatePins(channelID, roomID, convertedTimestamp) {
const pins = await discord.snow.channel.getChannelPinnedMessages(channelID)
const eventIDs = pinsToList.pinsToList(pins)
if (pins.length === eventIDs.length || eventIDs.length) {
await api.sendState(roomID, "m.room.pinned_events", "", {
pinned: eventIDs
})
}
db.prepare("UPDATE channel_room SET last_bridged_pin_timestamp = ? WHERE channel_id = ?").run(convertedTimestamp || 0, channelID)
}
module.exports.convertTimestamp = convertTimestamp
module.exports.updatePins = updatePins