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https://gitdab.com/cadence/out-of-your-element.git
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Map Discord member permissions to sim user PLs
Including PL 20 for members who can mention everyone.
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parent
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commit
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3 changed files with 76 additions and 19 deletions
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@ -2,6 +2,8 @@
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const assert = require("assert")
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const reg = require("../../matrix/read-registration")
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const DiscordTypes = require("discord-api-types/v10")
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const mixin = require("mixin-deep")
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const passthrough = require("../../passthrough")
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const {discord, sync, db, select} = passthrough
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@ -9,6 +11,8 @@ const {discord, sync, db, select} = passthrough
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const api = sync.require("../../matrix/api")
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/** @type {import("../../matrix/file")} */
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const file = sync.require("../../matrix/file")
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/** @type {import("../../discord/utils")} */
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const utils = sync.require("../../discord/utils")
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/** @type {import("../converters/user-to-mxid")} */
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const userToMxid = sync.require("../converters/user-to-mxid")
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/** @type {import("xxhash-wasm").XXHashAPI} */ // @ts-ignore
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@ -18,7 +22,7 @@ require("xxhash-wasm")().then(h => hasher = h)
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/**
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* A sim is an account that is being simulated by the bridge to copy events from the other side.
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* @param {import("discord-api-types/v10").APIUser} user
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* @param {DiscordTypes.APIUser} user
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* @returns mxid
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*/
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async function createSim(user) {
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@ -46,7 +50,7 @@ async function createSim(user) {
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/**
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* Ensure a sim is registered for the user.
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* If there is already a sim, use that one. If there isn't one yet, register a new sim.
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* @param {import("discord-api-types/v10").APIUser} user
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* @param {DiscordTypes.APIUser} user
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* @returns {Promise<string>} mxid
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*/
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async function ensureSim(user) {
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@ -62,7 +66,7 @@ async function ensureSim(user) {
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/**
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* Ensure a sim is registered for the user and is joined to the room.
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* @param {import("discord-api-types/v10").APIUser} user
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* @param {DiscordTypes.APIUser} user
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* @param {string} roomID
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* @returns {Promise<string>} mxid
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*/
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@ -92,8 +96,8 @@ async function ensureSimJoined(user, roomID) {
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}
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/**
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* @param {import("discord-api-types/v10").APIUser} user
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* @param {Omit<import("discord-api-types/v10").APIGuildMember, "user">} member
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* @param {DiscordTypes.APIUser} user
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* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
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*/
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async function memberToStateContent(user, member, guildID) {
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let displayname = user.username
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@ -123,8 +127,46 @@ async function memberToStateContent(user, member, guildID) {
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return content
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}
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function _hashProfileContent(content) {
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const unsignedHash = hasher.h64(`${content.displayname}\u0000${content.avatar_url}`)
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/**
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* https://gitdab.com/cadence/out-of-your-element/issues/9
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* @param {DiscordTypes.APIUser} user
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* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
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* @param {DiscordTypes.APIGuild} guild
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* @param {DiscordTypes.APIGuildChannel} channel
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* @returns {number} 0 to 100
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*/
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function memberToPowerLevel(user, member, guild, channel) {
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const permissions = utils.getPermissions(member.roles, guild.roles, user.id, channel.permission_overwrites)
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/*
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* PL 100 = Administrator = People who can brick the room. RATIONALE:
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* - Administrator.
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* - Manage Webhooks: People who remove the webhook can break the room.
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* - Manage Guild: People who can manage guild can add bots.
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* - Manage Channels: People who can manage the channel can delete it.
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* (Setting sim users to PL 100 is safe because even though we can't demote the sims we can use code to make the sims demote themselves.)
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*/
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if (guild.owner_id === user.id || utils.hasSomePermissions(permissions, ["Administrator", "ManageWebhooks", "ManageGuild", "ManageChannels"])) return 100
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/*
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* PL 50 = Moderator = People who can manage people and messages in many ways. RATIONALE:
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* - Manage Messages: Can moderate by pinning or deleting the conversation.
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* - Manage Nicknames: Can moderate by removing inappropriate nicknames.
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* - Manage Threads: Can moderate by deleting conversations.
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* - Kick Members & Ban Members: Can moderate by removing disruptive people.
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* - Mute Members & Deafen Members: Can moderate by silencing disruptive people in ways they can't undo.
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* - Moderate Members.
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*/
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if (utils.hasSomePermissions(permissions, ["ManageMessages", "ManageNicknames", "ManageThreads", "KickMembers", "BanMembers", "MuteMembers", "DeafenMembers", "ModerateMembers"])) return 50
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/* PL 20 = Mention Everyone for technical reasons. */
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if (utils.hasSomePermissions(permissions, ["MentionEveryone"])) return 20
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return 0
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}
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/**
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* @param {any} content
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* @param {number} powerLevel
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*/
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function _hashProfileContent(content, powerLevel) {
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const unsignedHash = hasher.h64(`${content.displayname}\u0000${content.avatar_url}\u0000${powerLevel}`)
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const signedHash = unsignedHash - 0x8000000000000000n // shifting down to signed 64-bit range
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return signedHash
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}
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@ -133,20 +175,30 @@ function _hashProfileContent(content) {
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* Sync profile data for a sim user. This function follows the following process:
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* 1. Join the sim to the room if needed
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* 2. Make an object of what the new room member state content would be, including uploading the profile picture if it hasn't been done before
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* 3. Compare against the previously known state content, which is helpfully stored in the database
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* 4. If the state content has changed, send it to Matrix and update it in the database for next time
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* @param {import("discord-api-types/v10").APIUser} user
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* @param {Omit<import("discord-api-types/v10").APIGuildMember, "user">} member
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* 3. Calculate the power level the user should get based on their Discord permissions
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* 4. Compare against the previously known state content, which is helpfully stored in the database
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* 5. If the state content or power level have changed, send them to Matrix and update them in the database for next time
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* @param {DiscordTypes.APIUser} user
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* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
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* @param {DiscordTypes.APIGuild} guild
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* @param {DiscordTypes.APIGuildChannel} channel
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* @returns {Promise<string>} mxid of the updated sim
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*/
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async function syncUser(user, member, guildID, roomID) {
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async function syncUser(user, member, guild, channel, roomID) {
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const mxid = await ensureSimJoined(user, roomID)
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const content = await memberToStateContent(user, member, guildID)
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const currentHash = _hashProfileContent(content)
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const content = await memberToStateContent(user, member, guild.id)
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const powerLevel = memberToPowerLevel(user, member, guild, channel)
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const currentHash = _hashProfileContent(content, powerLevel)
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const existingHash = select("sim_member", "hashed_profile_content", {room_id: roomID, mxid}).safeIntegers().pluck().get()
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// only do the actual sync if the hash has changed since we last looked
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if (existingHash !== currentHash) {
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// Update room member state
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await api.sendState(roomID, "m.room.member", mxid, content, mxid)
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// Update power levels
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const powerLevelsStateContent = await api.getStateEvent(roomID, "m.room.power_levels", "")
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mixin(powerLevelsStateContent, {users: {[mxid]: powerLevel}})
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api.sendState(roomID, "m.room.power_levels", "", powerLevelsStateContent)
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// Update cached hash
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db.prepare("UPDATE sim_member SET hashed_profile_content = ? WHERE room_id = ? AND mxid = ?").run(currentHash, roomID, mxid)
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}
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return mxid
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@ -158,23 +210,25 @@ async function syncAllUsersInRoom(roomID) {
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const channelID = select("channel_room", "channel_id", {room_id: roomID}).pluck().get()
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assert.ok(typeof channelID === "string")
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/** @ts-ignore @type {import("discord-api-types/v10").APIGuildChannel} */
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/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
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const channel = discord.channels.get(channelID)
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const guildID = channel.guild_id
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assert.ok(typeof guildID === "string")
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/** @ts-ignore @type {DiscordTypes.APIGuild} */
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const guild = discord.guilds.get(guildID)
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for (const mxid of mxids) {
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const userID = select("sim", "user_id", {mxid}).pluck().get()
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assert.ok(typeof userID === "string")
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/** @ts-ignore @type {Required<import("discord-api-types/v10").APIGuildMember>} */
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/** @ts-ignore @type {Required<DiscordTypes.APIGuildMember>} */
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const member = await discord.snow.guild.getGuildMember(guildID, userID)
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/** @ts-ignore @type {Required<import("discord-api-types/v10").APIUser>} user */
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/** @ts-ignore @type {Required<DiscordTypes.APIUser>} user */
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const user = member.user
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assert.ok(user)
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console.log(`[user sync] to matrix: ${user.username} in ${channel.name}`)
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await syncUser(user, member, guildID, roomID)
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await syncUser(user, member, guild, channel, roomID)
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}
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}
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