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50 lines
1.1 KiB
Rust
50 lines
1.1 KiB
Rust
pub mod data;
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mod guard;
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pub mod layer;
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pub mod state;
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pub mod util;
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use std::sync::Arc;
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pub use data::Data;
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use guard::Guard;
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pub use layer::{Layer, Value};
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pub use state::State;
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pub use util::*;
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use crate::SyncMutex;
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pub type Filter = dyn Fn(Data<'_>) -> bool + Send + Sync + 'static;
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pub type Closure = dyn FnMut(Data<'_>) + Send + Sync + 'static;
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/// Capture instance state.
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pub struct Capture {
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state: Arc<State>,
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filter: Option<Box<Filter>>,
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closure: SyncMutex<Box<Closure>>,
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}
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impl Capture {
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/// Construct a new capture instance. Capture does not start until the Guard
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/// is in scope.
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#[must_use]
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pub fn new<F, C>(state: &Arc<State>, filter: Option<F>, closure: C) -> Arc<Self>
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where
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F: Fn(Data<'_>) -> bool + Send + Sync + 'static,
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C: FnMut(Data<'_>) + Send + Sync + 'static,
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{
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Arc::new(Self {
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state: state.clone(),
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filter: filter.map(|p| -> Box<Filter> { Box::new(p) }),
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closure: SyncMutex::new(Box::new(closure)),
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})
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}
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#[must_use]
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pub fn start(self: &Arc<Self>) -> Guard {
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self.state.add(self);
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Guard { capture: self.clone() }
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}
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pub fn stop(self: &Arc<Self>) { self.state.del(self); }
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}
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