continuwuity/src/api/client/report.rs
Jason Volk 946ca364e0 Database Refactor
combine service/users data w/ mod unit

split sliding sync related out of service/users

instrument database entry points

remove increment crap from database interface

de-wrap all database get() calls

de-wrap all database insert() calls

de-wrap all database remove() calls

refactor database interface for async streaming

add query key serializer for database

implement Debug for result handle

add query deserializer for database

add deserialization trait for option handle

start a stream utils suite

de-wrap/asyncify/type-query count_one_time_keys()

de-wrap/asyncify users count

add admin query users command suite

de-wrap/asyncify users exists

de-wrap/partially asyncify user filter related

asyncify/de-wrap users device/keys related

asyncify/de-wrap user auth/misc related

asyncify/de-wrap users blurhash

asyncify/de-wrap account_data get; merge Data into Service

partial asyncify/de-wrap uiaa; merge Data into Service

partially asyncify/de-wrap transaction_ids get; merge Data into Service

partially asyncify/de-wrap key_backups; merge Data into Service

asyncify/de-wrap pusher service getters; merge Data into Service

asyncify/de-wrap rooms alias getters/some iterators

asyncify/de-wrap rooms directory getters/iterator

partially asyncify/de-wrap rooms lazy-loading

partially asyncify/de-wrap rooms metadata

asyncify/dewrap rooms outlier

asyncify/dewrap rooms pdu_metadata

dewrap/partially asyncify rooms read receipt

de-wrap rooms search service

de-wrap/partially asyncify rooms user service

partial de-wrap rooms state_compressor

de-wrap rooms state_cache

de-wrap room state et al

de-wrap rooms timeline service

additional users device/keys related

de-wrap/asyncify sender

asyncify services

refactor database to TryFuture/TryStream

refactor services for TryFuture/TryStream

asyncify api handlers

additional asyncification for admin module

abstract stream related; support reverse streams

additional stream conversions

asyncify state-res related

Signed-off-by: Jason Volk <jason@zemos.net>
2024-10-25 00:32:30 -04:00

145 lines
4.3 KiB
Rust

use std::time::Duration;
use axum::extract::State;
use conduit::{utils::ReadyExt, Err};
use rand::Rng;
use ruma::{
api::client::{error::ErrorKind, room::report_content},
events::room::message,
int, EventId, RoomId, UserId,
};
use tokio::time::sleep;
use tracing::info;
use crate::{
debug_info,
service::{pdu::PduEvent, Services},
utils::HtmlEscape,
Error, Result, Ruma,
};
/// # `POST /_matrix/client/v3/rooms/{roomId}/report/{eventId}`
///
/// Reports an inappropriate event to homeserver admins
pub(crate) async fn report_event_route(
State(services): State<crate::State>, body: Ruma<report_content::v3::Request>,
) -> Result<report_content::v3::Response> {
// user authentication
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
info!(
"Received /report request by user {sender_user} for room {} and event ID {}",
body.room_id, body.event_id
);
delay_response().await;
// check if we know about the reported event ID or if it's invalid
let Ok(pdu) = services.rooms.timeline.get_pdu(&body.event_id).await else {
return Err!(Request(NotFound("Event ID is not known to us or Event ID is invalid")));
};
is_report_valid(
&services,
&pdu.event_id,
&body.room_id,
sender_user,
&body.reason,
body.score,
&pdu,
)
.await?;
// send admin room message that we received the report with an @room ping for
// urgency
services
.admin
.send_message(message::RoomMessageEventContent::text_html(
format!(
"@room Report received from: {}\n\nEvent ID: {}\nRoom ID: {}\nSent By: {}\n\nReport Score: {}\nReport \
Reason: {}",
sender_user.to_owned(),
pdu.event_id,
pdu.room_id,
pdu.sender.clone(),
body.score.unwrap_or_else(|| ruma::Int::from(0)),
body.reason.as_deref().unwrap_or("")
),
format!(
"<details><summary>@room Report received from: <a href=\"https://matrix.to/#/{0}\">{0}\
</a></summary><ul><li>Event Info<ul><li>Event ID: <code>{1}</code>\
<a href=\"https://matrix.to/#/{2}/{1}\">🔗</a></li><li>Room ID: <code>{2}</code>\
</li><li>Sent By: <a href=\"https://matrix.to/#/{3}\">{3}</a></li></ul></li><li>\
Report Info<ul><li>Report Score: {4}</li><li>Report Reason: {5}</li></ul></li>\
</ul></details>",
sender_user.to_owned(),
pdu.event_id.clone(),
pdu.room_id.clone(),
pdu.sender.clone(),
body.score.unwrap_or_else(|| ruma::Int::from(0)),
HtmlEscape(body.reason.as_deref().unwrap_or(""))
),
))
.await
.ok();
Ok(report_content::v3::Response {})
}
/// in the following order:
///
/// check if the room ID from the URI matches the PDU's room ID
/// check if score is in valid range
/// check if report reasoning is less than or equal to 750 characters
/// check if reporting user is in the reporting room
async fn is_report_valid(
services: &Services, event_id: &EventId, room_id: &RoomId, sender_user: &UserId, reason: &Option<String>,
score: Option<ruma::Int>, pdu: &std::sync::Arc<PduEvent>,
) -> Result<()> {
debug_info!("Checking if report from user {sender_user} for event {event_id} in room {room_id} is valid");
if room_id != pdu.room_id {
return Err(Error::BadRequest(
ErrorKind::NotFound,
"Event ID does not belong to the reported room",
));
}
if score.is_some_and(|s| s > int!(0) || s < int!(-100)) {
return Err(Error::BadRequest(
ErrorKind::InvalidParam,
"Invalid score, must be within 0 to -100",
));
};
if reason.as_ref().is_some_and(|s| s.len() > 750) {
return Err(Error::BadRequest(
ErrorKind::InvalidParam,
"Reason too long, should be 750 characters or fewer",
));
};
if !services
.rooms
.state_cache
.room_members(room_id)
.ready_any(|user_id| user_id == sender_user)
.await
{
return Err(Error::BadRequest(
ErrorKind::NotFound,
"You are not in the room you are reporting.",
));
}
Ok(())
}
/// even though this is kinda security by obscurity, let's still make a small
/// random delay sending a response per spec suggestion regarding
/// enumerating for potential events existing in our server.
async fn delay_response() {
let time_to_wait = rand::thread_rng().gen_range(3..10);
debug_info!("Got successful /report request, waiting {time_to_wait} seconds before sending successful response.");
sleep(Duration::from_secs(time_to_wait)).await;
}