continuwuity/src/api/client/alias.rs
Jason Volk 946ca364e0 Database Refactor
combine service/users data w/ mod unit

split sliding sync related out of service/users

instrument database entry points

remove increment crap from database interface

de-wrap all database get() calls

de-wrap all database insert() calls

de-wrap all database remove() calls

refactor database interface for async streaming

add query key serializer for database

implement Debug for result handle

add query deserializer for database

add deserialization trait for option handle

start a stream utils suite

de-wrap/asyncify/type-query count_one_time_keys()

de-wrap/asyncify users count

add admin query users command suite

de-wrap/asyncify users exists

de-wrap/partially asyncify user filter related

asyncify/de-wrap users device/keys related

asyncify/de-wrap user auth/misc related

asyncify/de-wrap users blurhash

asyncify/de-wrap account_data get; merge Data into Service

partial asyncify/de-wrap uiaa; merge Data into Service

partially asyncify/de-wrap transaction_ids get; merge Data into Service

partially asyncify/de-wrap key_backups; merge Data into Service

asyncify/de-wrap pusher service getters; merge Data into Service

asyncify/de-wrap rooms alias getters/some iterators

asyncify/de-wrap rooms directory getters/iterator

partially asyncify/de-wrap rooms lazy-loading

partially asyncify/de-wrap rooms metadata

asyncify/dewrap rooms outlier

asyncify/dewrap rooms pdu_metadata

dewrap/partially asyncify rooms read receipt

de-wrap rooms search service

de-wrap/partially asyncify rooms user service

partial de-wrap rooms state_compressor

de-wrap rooms state_cache

de-wrap room state et al

de-wrap rooms timeline service

additional users device/keys related

de-wrap/asyncify sender

asyncify services

refactor database to TryFuture/TryStream

refactor services for TryFuture/TryStream

asyncify api handlers

additional asyncification for admin module

abstract stream related; support reverse streams

additional stream conversions

asyncify state-res related

Signed-off-by: Jason Volk <jason@zemos.net>
2024-10-25 00:32:30 -04:00

147 lines
3.9 KiB
Rust

use axum::extract::State;
use conduit::{debug, Err, Result};
use futures::StreamExt;
use rand::seq::SliceRandom;
use ruma::{
api::client::alias::{create_alias, delete_alias, get_alias},
OwnedServerName, RoomAliasId, RoomId,
};
use service::Services;
use crate::Ruma;
/// # `PUT /_matrix/client/v3/directory/room/{roomAlias}`
///
/// Creates a new room alias on this server.
pub(crate) async fn create_alias_route(
State(services): State<crate::State>, body: Ruma<create_alias::v3::Request>,
) -> Result<create_alias::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
services
.rooms
.alias
.appservice_checks(&body.room_alias, &body.appservice_info)
.await?;
// this isn't apart of alias_checks or delete alias route because we should
// allow removing forbidden room aliases
if services
.globals
.forbidden_alias_names()
.is_match(body.room_alias.alias())
{
return Err!(Request(Forbidden("Room alias is forbidden.")));
}
if services
.rooms
.alias
.resolve_local_alias(&body.room_alias)
.await
.is_ok()
{
return Err!(Conflict("Alias already exists."));
}
services
.rooms
.alias
.set_alias(&body.room_alias, &body.room_id, sender_user)?;
Ok(create_alias::v3::Response::new())
}
/// # `DELETE /_matrix/client/v3/directory/room/{roomAlias}`
///
/// Deletes a room alias from this server.
///
/// - TODO: Update canonical alias event
pub(crate) async fn delete_alias_route(
State(services): State<crate::State>, body: Ruma<delete_alias::v3::Request>,
) -> Result<delete_alias::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
services
.rooms
.alias
.appservice_checks(&body.room_alias, &body.appservice_info)
.await?;
services
.rooms
.alias
.remove_alias(&body.room_alias, sender_user)
.await?;
// TODO: update alt_aliases?
Ok(delete_alias::v3::Response::new())
}
/// # `GET /_matrix/client/v3/directory/room/{roomAlias}`
///
/// Resolve an alias locally or over federation.
pub(crate) async fn get_alias_route(
State(services): State<crate::State>, body: Ruma<get_alias::v3::Request>,
) -> Result<get_alias::v3::Response> {
let room_alias = body.body.room_alias;
let servers = None;
let Ok((room_id, pre_servers)) = services
.rooms
.alias
.resolve_alias(&room_alias, servers.as_ref())
.await
else {
return Err!(Request(NotFound("Room with alias not found.")));
};
let servers = room_available_servers(&services, &room_id, &room_alias, &pre_servers).await;
debug!(?room_alias, ?room_id, "available servers: {servers:?}");
Ok(get_alias::v3::Response::new(room_id, servers))
}
async fn room_available_servers(
services: &Services, room_id: &RoomId, room_alias: &RoomAliasId, pre_servers: &Option<Vec<OwnedServerName>>,
) -> Vec<OwnedServerName> {
// find active servers in room state cache to suggest
let mut servers: Vec<OwnedServerName> = services
.rooms
.state_cache
.room_servers(room_id)
.map(ToOwned::to_owned)
.collect()
.await;
// push any servers we want in the list already (e.g. responded remote alias
// servers, room alias server itself)
if let Some(pre_servers) = pre_servers {
servers.extend(pre_servers.clone());
};
servers.sort_unstable();
servers.dedup();
// shuffle list of servers randomly after sort and dedupe
servers.shuffle(&mut rand::thread_rng());
// insert our server as the very first choice if in list, else check if we can
// prefer the room alias server first
if let Some(server_index) = servers
.iter()
.position(|server_name| services.globals.server_is_ours(server_name))
{
servers.swap_remove(server_index);
servers.insert(0, services.globals.server_name().to_owned());
} else if let Some(alias_server_index) = servers
.iter()
.position(|server| server == room_alias.server_name())
{
servers.swap_remove(alias_server_index);
servers.insert(0, room_alias.server_name().into());
}
servers
}