continuwuity/src/service/rooms/state_cache/update.rs
2025-08-23 19:59:36 +00:00

366 lines
11 KiB
Rust

use std::collections::HashSet;
use conduwuit::{Result, implement, is_not_empty, utils::ReadyExt, warn};
use database::{Json, serialize_key};
use futures::StreamExt;
use ruma::{
OwnedServerName, RoomId, UserId,
events::{
AnyStrippedStateEvent, AnySyncStateEvent, GlobalAccountDataEventType,
RoomAccountDataEventType, StateEventType,
direct::DirectEvent,
room::{
create::RoomCreateEventContent,
member::{MembershipState, RoomMemberEventContent},
},
},
serde::Raw,
};
/// Update current membership data.
#[implement(super::Service)]
#[tracing::instrument(
level = "debug",
skip_all,
fields(
%room_id,
%user_id,
%sender,
?membership_event,
),
)]
#[allow(clippy::too_many_arguments)]
pub async fn update_membership(
&self,
room_id: &RoomId,
user_id: &UserId,
membership_event: RoomMemberEventContent,
sender: &UserId,
last_state: Option<Vec<Raw<AnyStrippedStateEvent>>>,
invite_via: Option<Vec<OwnedServerName>>,
update_joined_count: bool,
) -> Result {
let membership = membership_event.membership;
// Keep track what remote users exist by adding them as "deactivated" users
//
// TODO: use futures to update remote profiles without blocking the membership
// update
#[allow(clippy::collapsible_if)]
if !self.services.globals.user_is_local(user_id) {
if !self.services.users.exists(user_id).await {
self.services.users.create(user_id, None, None).await?;
}
}
match &membership {
| MembershipState::Join => {
// Check if the user never joined this room
if !self.once_joined(user_id, room_id).await {
// Add the user ID to the join list then
self.mark_as_once_joined(user_id, room_id);
// Check if the room has a predecessor
if let Ok(Some(predecessor)) = self
.services
.state_accessor
.room_state_get_content(room_id, &StateEventType::RoomCreate, "")
.await
.map(|content: RoomCreateEventContent| content.predecessor)
{
// Copy old tags to new room
if let Ok(tag_event) = self
.services
.account_data
.get_room(&predecessor.room_id, user_id, RoomAccountDataEventType::Tag)
.await
{
self.services
.account_data
.update(
Some(room_id),
user_id,
RoomAccountDataEventType::Tag,
&tag_event,
)
.await
.ok();
}
// Copy direct chat flag
if let Ok(mut direct_event) = self
.services
.account_data
.get_global::<DirectEvent>(user_id, GlobalAccountDataEventType::Direct)
.await
{
let mut room_ids_updated = false;
for room_ids in direct_event.content.0.values_mut() {
if room_ids.iter().any(|r| r == &predecessor.room_id) {
room_ids.push(room_id.to_owned());
room_ids_updated = true;
}
}
if room_ids_updated {
self.services
.account_data
.update(
None,
user_id,
GlobalAccountDataEventType::Direct.to_string().into(),
&serde_json::to_value(&direct_event)
.expect("to json always works"),
)
.await?;
}
}
}
}
self.mark_as_joined(user_id, room_id);
},
| MembershipState::Invite => {
// We want to know if the sender is ignored by the receiver
if self.services.users.user_is_ignored(sender, user_id).await {
return Ok(());
}
self.mark_as_invited(user_id, room_id, last_state, invite_via)
.await;
},
| MembershipState::Leave | MembershipState::Ban => {
self.mark_as_left(user_id, room_id);
if self.services.globals.user_is_local(user_id)
&& (self.services.config.forget_forced_upon_leave
|| self.services.metadata.is_banned(room_id).await
|| self.services.metadata.is_disabled(room_id).await)
{
self.forget(room_id, user_id);
}
},
| _ => {},
}
if update_joined_count {
self.update_joined_count(room_id).await;
}
Ok(())
}
#[implement(super::Service)]
#[tracing::instrument(level = "debug", skip(self))]
pub async fn update_joined_count(&self, room_id: &RoomId) {
let mut joinedcount = 0_u64;
let mut invitedcount = 0_u64;
let mut knockedcount = 0_u64;
let mut joined_servers = HashSet::new();
self.room_members(room_id)
.ready_for_each(|joined| {
joined_servers.insert(joined.server_name().to_owned());
joinedcount = joinedcount.saturating_add(1);
})
.await;
invitedcount = invitedcount.saturating_add(
self.room_members_invited(room_id)
.count()
.await
.try_into()
.unwrap_or(0),
);
knockedcount = knockedcount.saturating_add(
self.room_members_knocked(room_id)
.count()
.await
.try_into()
.unwrap_or(0),
);
self.db.roomid_joinedcount.raw_put(room_id, joinedcount);
self.db.roomid_invitedcount.raw_put(room_id, invitedcount);
self.db
.roomuserid_knockedcount
.raw_put(room_id, knockedcount);
self.room_servers(room_id)
.ready_for_each(|old_joined_server| {
if joined_servers.remove(old_joined_server) {
return;
}
// Server not in room anymore
let roomserver_id = (room_id, old_joined_server);
let serverroom_id = (old_joined_server, room_id);
self.db.roomserverids.del(roomserver_id);
self.db.serverroomids.del(serverroom_id);
})
.await;
// Now only new servers are in joined_servers anymore
for server in &joined_servers {
let roomserver_id = (room_id, server);
let serverroom_id = (server, room_id);
self.db.roomserverids.put_raw(roomserver_id, []);
self.db.serverroomids.put_raw(serverroom_id, []);
}
self.appservice_in_room_cache.write().remove(room_id);
}
/// Direct DB function to directly mark a user as joined. It is not
/// recommended to use this directly. You most likely should use
/// `update_membership` instead
#[implement(super::Service)]
#[tracing::instrument(skip(self), level = "debug")]
pub fn mark_as_joined(&self, user_id: &UserId, room_id: &RoomId) {
let userroom_id = (user_id, room_id);
let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id");
let roomuser_id = (room_id, user_id);
let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id");
self.db.userroomid_joined.insert(&userroom_id, []);
self.db.roomuserid_joined.insert(&roomuser_id, []);
self.db.userroomid_invitestate.remove(&userroom_id);
self.db.roomuserid_invitecount.remove(&roomuser_id);
self.db.userroomid_leftstate.remove(&userroom_id);
self.db.roomuserid_leftcount.remove(&roomuser_id);
self.db.userroomid_knockedstate.remove(&userroom_id);
self.db.roomuserid_knockedcount.remove(&roomuser_id);
self.db.roomid_inviteviaservers.remove(room_id);
}
/// Direct DB function to directly mark a user as left. It is not
/// recommended to use this directly. You most likely should use
/// `update_membership` instead
#[implement(super::Service)]
#[tracing::instrument(skip(self), level = "debug")]
pub fn mark_as_left(&self, user_id: &UserId, room_id: &RoomId) {
let userroom_id = (user_id, room_id);
let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id");
let roomuser_id = (room_id, user_id);
let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id");
// (timo) TODO
let leftstate = Vec::<Raw<AnySyncStateEvent>>::new();
self.db
.userroomid_leftstate
.raw_put(&userroom_id, Json(leftstate));
self.db
.roomuserid_leftcount
.raw_aput::<8, _, _>(&roomuser_id, self.services.globals.next_count().unwrap());
self.db.userroomid_joined.remove(&userroom_id);
self.db.roomuserid_joined.remove(&roomuser_id);
self.db.userroomid_invitestate.remove(&userroom_id);
self.db.roomuserid_invitecount.remove(&roomuser_id);
self.db.userroomid_knockedstate.remove(&userroom_id);
self.db.roomuserid_knockedcount.remove(&roomuser_id);
self.db.roomid_inviteviaservers.remove(room_id);
}
/// Direct DB function to directly mark a user as knocked. It is not
/// recommended to use this directly. You most likely should use
/// `update_membership` instead
#[implement(super::Service)]
#[tracing::instrument(skip(self), level = "debug")]
pub fn mark_as_knocked(
&self,
user_id: &UserId,
room_id: &RoomId,
knocked_state: Option<Vec<Raw<AnyStrippedStateEvent>>>,
) {
let userroom_id = (user_id, room_id);
let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id");
let roomuser_id = (room_id, user_id);
let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id");
self.db
.userroomid_knockedstate
.raw_put(&userroom_id, Json(knocked_state.unwrap_or_default()));
self.db
.roomuserid_knockedcount
.raw_aput::<8, _, _>(&roomuser_id, self.services.globals.next_count().unwrap());
self.db.userroomid_joined.remove(&userroom_id);
self.db.roomuserid_joined.remove(&roomuser_id);
self.db.userroomid_invitestate.remove(&userroom_id);
self.db.roomuserid_invitecount.remove(&roomuser_id);
self.db.userroomid_leftstate.remove(&userroom_id);
self.db.roomuserid_leftcount.remove(&roomuser_id);
self.db.roomid_inviteviaservers.remove(room_id);
}
/// Makes a user forget a room.
#[implement(super::Service)]
#[tracing::instrument(skip(self), level = "debug")]
pub fn forget(&self, room_id: &RoomId, user_id: &UserId) {
let userroom_id = (user_id, room_id);
let roomuser_id = (room_id, user_id);
self.db.userroomid_leftstate.del(userroom_id);
self.db.roomuserid_leftcount.del(roomuser_id);
}
#[implement(super::Service)]
#[tracing::instrument(level = "debug", skip(self))]
fn mark_as_once_joined(&self, user_id: &UserId, room_id: &RoomId) {
let key = (user_id, room_id);
self.db.roomuseroncejoinedids.put_raw(key, []);
}
#[implement(super::Service)]
#[tracing::instrument(level = "debug", skip(self, last_state, invite_via))]
pub async fn mark_as_invited(
&self,
user_id: &UserId,
room_id: &RoomId,
last_state: Option<Vec<Raw<AnyStrippedStateEvent>>>,
invite_via: Option<Vec<OwnedServerName>>,
) {
let roomuser_id = (room_id, user_id);
let roomuser_id = serialize_key(roomuser_id).expect("failed to serialize roomuser_id");
let userroom_id = (user_id, room_id);
let userroom_id = serialize_key(userroom_id).expect("failed to serialize userroom_id");
self.db
.userroomid_invitestate
.raw_put(&userroom_id, Json(last_state.unwrap_or_default()));
self.db
.roomuserid_invitecount
.raw_aput::<8, _, _>(&roomuser_id, self.services.globals.next_count().unwrap());
self.db.userroomid_joined.remove(&userroom_id);
self.db.roomuserid_joined.remove(&roomuser_id);
self.db.userroomid_leftstate.remove(&userroom_id);
self.db.roomuserid_leftcount.remove(&roomuser_id);
self.db.userroomid_knockedstate.remove(&userroom_id);
self.db.roomuserid_knockedcount.remove(&roomuser_id);
if let Some(servers) = invite_via.filter(is_not_empty!()) {
self.add_servers_invite_via(room_id, servers).await;
}
}