chore: cleanup

This commit is contained in:
Jade Ellis 2025-05-22 15:28:46 +01:00
parent ae3858163f
commit 986876c812
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GPG key ID: 8705A2A3EBF77BD2
2 changed files with 69 additions and 97 deletions

View file

@ -96,32 +96,23 @@ pub(crate) enum RoomTargetOption {
} }
#[admin_command] #[admin_command]
pub(super) async fn purge_empty_room_tokens( pub(super) async fn purge_all_sync_tokens(
&self, &self,
yes: bool,
target_option: Option<RoomTargetOption>, target_option: Option<RoomTargetOption>,
dry_run: bool, execute: bool,
) -> Result { ) -> Result {
use conduwuit::{debug, info}; use conduwuit::{debug, info};
if !yes && !dry_run { let mode = if !execute { "Simulating" } else { "Starting" };
return Err!(
"Please confirm this operation with --yes as it may delete tokens from many rooms, \
or use --dry-run to simulate"
);
}
let mode = if dry_run { "Simulating" } else { "Starting" };
// strictly, we should check if these reach the max value after the loop and // strictly, we should check if these reach the max value after the loop and
// warn the user that the count is too large // warn the user that the count is too large
let mut total_rooms_processed: usize = 0; let mut total_rooms_checked: usize = 0;
let mut empty_rooms_processed: u32 = 0;
let mut total_tokens_deleted: usize = 0; let mut total_tokens_deleted: usize = 0;
let mut error_count: u32 = 0; let mut error_count: u32 = 0;
let mut skipped_rooms: u32 = 0; let mut skipped_rooms: usize = 0;
info!("{} purge of sync tokens for rooms with no local users", mode); info!("{} purge of sync tokens", mode);
// Get all rooms in the server // Get all rooms in the server
let all_rooms = self let all_rooms = self
@ -169,33 +160,31 @@ pub(super) async fn purge_empty_room_tokens(
// Process each room // Process each room
for room_id in rooms { for room_id in rooms {
total_rooms_processed = total_rooms_processed.saturating_add(1); total_rooms_checked = total_rooms_checked.saturating_add(1);
// Count local users in this room // Log progress periodically
let local_users_count = self if total_rooms_checked % 100 == 0 || total_rooms_checked == total_rooms {
.services info!(
.rooms "Progress: {}/{} rooms checked, {} tokens {}",
.state_cache total_rooms_checked,
.local_users_in_room(room_id) total_rooms,
.count() total_tokens_deleted,
.await; if !execute { "would be deleted" } else { "deleted" }
);
// Only process rooms with no local users }
if local_users_count == 0 {
empty_rooms_processed = empty_rooms_processed.saturating_add(1);
// In dry run mode, just count what would be deleted, don't actually delete // In dry run mode, just count what would be deleted, don't actually delete
debug!( debug!(
"Room {} has no local users, {}", "Room {} has no local users, {}",
room_id, room_id,
if dry_run { if !execute {
"would purge sync tokens" "would purge sync tokens"
} else { } else {
"purging sync tokens" "purging sync tokens"
} }
); );
if dry_run { if !execute {
// For dry run mode, count tokens without deleting // For dry run mode, count tokens without deleting
match self.services.rooms.user.count_room_tokens(room_id).await { match self.services.rooms.user.count_room_tokens(room_id).await {
| Ok(count) => | Ok(count) =>
@ -226,45 +215,31 @@ pub(super) async fn purge_empty_room_tokens(
}, },
} }
} }
} else {
debug!("Room {} has {} local users, skipping", room_id, local_users_count);
} }
// Log progress periodically let action = if !execute { "would be deleted" } else { "deleted" };
if total_rooms_processed % 100 == 0 || total_rooms_processed == total_rooms {
info!( info!(
"Progress: {}/{} rooms processed, {} empty rooms found, {} tokens {}", "Finished {}: checked {} rooms out of {} total, {} tokens {}, errors: {}",
total_rooms_processed, if !execute {
total_rooms,
empty_rooms_processed,
total_tokens_deleted,
if dry_run { "would be deleted" } else { "deleted" }
);
}
}
let action = if dry_run { "would be deleted" } else { "deleted" };
info!(
"Finished {}: processed {} empty rooms out of {} total, {} tokens {}, errors: {}",
if dry_run {
"purge simulation" "purge simulation"
} else { } else {
"purging sync tokens" "purging sync tokens"
}, },
empty_rooms_processed, total_rooms_checked,
total_rooms, total_rooms,
total_tokens_deleted, total_tokens_deleted,
action, action,
error_count error_count
); );
let mode_msg = if dry_run { "DRY RUN: " } else { "" };
self.write_str(&format!( self.write_str(&format!(
"{}Successfully processed {empty_rooms_processed} empty rooms (out of {total_rooms} \ "Finished {}: checked {} rooms out of {} total, {} tokens {}, errors: {}",
total rooms), {total_tokens_deleted} tokens {}. Skipped {skipped_rooms} rooms based on \ if !execute { "simulation" } else { "purging sync tokens" },
filters. Failed for {error_count} rooms.", total_rooms_checked,
mode_msg, total_rooms,
if dry_run { "would be deleted" } else { "deleted" } total_tokens_deleted,
action,
error_count
)) ))
.await .await
} }

View file

@ -68,17 +68,14 @@ pub(super) enum RoomCommand {
/// - Delete sync tokens for all rooms that have no local users /// - Delete sync tokens for all rooms that have no local users
/// ///
/// By default, processes all empty rooms. /// By default, processes all empty rooms.
PurgeEmptyRoomTokens { PurgeAllSyncTokens {
/// Confirm you want to delete tokens from potentially many rooms
#[arg(long)]
yes: bool,
/// Target specific room types /// Target specific room types
#[arg(long, value_enum)] #[arg(long, value_enum)]
target_option: Option<RoomTargetOption>, target_option: Option<RoomTargetOption>,
/// Perform a dry run without actually deleting any tokens /// Execute token deletions. Otherwise,
/// Performs a dry run without actually deleting any tokens
#[arg(long)] #[arg(long)]
dry_run: bool, execute: bool,
}, },
} }