GeyserConnect/src/main/java/org/geysermc/multi/PacketHandler.java

195 lines
7.6 KiB
Java

package org.geysermc.multi;
import com.fasterxml.jackson.databind.DeserializationFeature;
import com.fasterxml.jackson.databind.JsonNode;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.fasterxml.jackson.databind.node.JsonNodeType;
import com.nimbusds.jose.JWSObject;
import com.nimbusds.jose.crypto.factories.DefaultJWSVerifierFactory;
import com.nukkitx.network.util.DisconnectReason;
import com.nukkitx.protocol.bedrock.BedrockServerSession;
import com.nukkitx.protocol.bedrock.handler.BedrockPacketHandler;
import com.nukkitx.protocol.bedrock.packet.*;
import com.nukkitx.protocol.bedrock.util.EncryptionUtils;
import org.geysermc.common.window.FormWindow;
import org.geysermc.common.window.response.CustomFormResponse;
import org.geysermc.common.window.response.SimpleFormResponse;
import org.geysermc.multi.ui.FormID;
import org.geysermc.multi.ui.UIHandler;
import org.geysermc.multi.utils.Player;
import java.io.IOException;
import java.security.interfaces.ECPublicKey;
public class PacketHandler implements BedrockPacketHandler {
private BedrockServerSession session;
private MasterServer masterServer;
private Player player;
private static final ObjectMapper OBJECT_MAPPER = new ObjectMapper().disable(DeserializationFeature.FAIL_ON_UNKNOWN_PROPERTIES);;
public PacketHandler(BedrockServerSession session, MasterServer masterServer) {
this.session = session;
this.masterServer = masterServer;
session.addDisconnectHandler((reason) -> disconnect(reason));
}
public void disconnect(DisconnectReason reason) {
if (player != null) {
masterServer.getLogger().info(player.getDisplayName() + " has disconnected from the master server (" + reason + ")");
masterServer.getStorageManager().saveServers(player);
}
}
@Override
public boolean handle(LoginPacket packet) {
masterServer.getLogger().debug("Login: " + packet.toString());
// Check the protocol version is correct
int protocol = packet.getProtocolVersion();
if (protocol != MasterServer.CODEC.getProtocolVersion()) {
PlayStatusPacket status = new PlayStatusPacket();
if (protocol > MasterServer.CODEC.getProtocolVersion()) {
status.setStatus(PlayStatusPacket.Status.FAILED_SERVER);
} else {
status.setStatus(PlayStatusPacket.Status.FAILED_CLIENT);
}
session.sendPacket(status);
}
// Set the session codec
session.setPacketCodec(MasterServer.CODEC);
// Read the raw chain data
JsonNode rawChainData;
try {
rawChainData = OBJECT_MAPPER.readTree(packet.getChainData().toByteArray());
} catch (IOException e) {
throw new AssertionError("Unable to read chain data!");
}
// Get the parsed chain data
JsonNode chainData = rawChainData.get("chain");
if (chainData.getNodeType() != JsonNodeType.ARRAY) {
throw new AssertionError("Invalid chain data!");
}
try {
// Parse the signed jws object
JWSObject jwsObject;
jwsObject = JWSObject.parse(chainData.get(chainData.size() - 1).asText());
// Read the JWS payload
JsonNode payload = OBJECT_MAPPER.readTree(jwsObject.getPayload().toBytes());
// Check the identityPublicKey is there
if (payload.get("identityPublicKey").getNodeType() != JsonNodeType.STRING) {
throw new AssertionError("Missing identity public key!");
}
// Create an ECPublicKey from the identityPublicKey
ECPublicKey identityPublicKey = EncryptionUtils.generateKey(payload.get("identityPublicKey").textValue());
// Get the skin data to validate the JWS token
JWSObject skinData = JWSObject.parse(packet.getSkinData().toString());
if (skinData.verify(new DefaultJWSVerifierFactory().createJWSVerifier(skinData.getHeader(), identityPublicKey))) {
// Make sure the client sent over the username, xuid and other info
if (payload.get("extraData").getNodeType() != JsonNodeType.OBJECT) {
throw new AssertionError("Missing client data");
}
// Fetch the client data
JsonNode extraData = payload.get("extraData");
// Create a new player and add it to the players list
player = new Player(extraData, session);
masterServer.getPlayers().put(session.getAddress(), player);
// Tell the client we have logged in successfully
PlayStatusPacket playStatusPacket = new PlayStatusPacket();
playStatusPacket.setStatus(PlayStatusPacket.Status.LOGIN_SUCCESS);
session.sendPacket(playStatusPacket);
// Tell the client there are no resourcepacks
ResourcePacksInfoPacket resourcePacksInfo = new ResourcePacksInfoPacket();
session.sendPacket(resourcePacksInfo);
} else {
throw new AssertionError("Invalid identity public key!");
}
} catch (Exception e) {
// Disconnect the client
session.disconnect("disconnectionScreen.internalError.cantConnect");
throw new AssertionError("Failed to login", e);
}
return false;
}
@Override
public boolean handle(ResourcePackClientResponsePacket packet) {
switch (packet.getStatus()) {
case COMPLETED:
masterServer.getLogger().info("Logged in " + player.getDisplayName() + " (" + player.getXuid() + ", " + player.getIdentity() + ")");
player.sendStartGame();
break;
case HAVE_ALL_PACKS:
ResourcePackStackPacket stack = new ResourcePackStackPacket();
stack.setExperimental(false);
stack.setForcedToAccept(false);
stack.setGameVersion("*");
session.sendPacket(stack);
break;
default:
session.disconnect("disconnectionScreen.resourcePack");
break;
}
return true;
}
@Override
public boolean handle(SetLocalPlayerAsInitializedPacket packet) {
masterServer.getLogger().debug("Player initialized: " + player.getDisplayName());
player.sendWindow(FormID.MAIN, UIHandler.getServerList(player.getServers()));;
return false;
}
@Override
public boolean handle(ModalFormResponsePacket packet) {
// Make sure the form is valid
FormID id = FormID.fromId(packet.getFormId());
if (id != player.getCurrentWindowId())
return false;
// Fetch the form and parse the response
FormWindow window = player.getCurrentWindow();
window.setResponse(packet.getFormData().trim());
// Resend the form if they closed it
if (window.getResponse() == null && !id.isHandlesNull()) {
player.resendWindow();
} else {
// Send the response to the correct response function
switch (id) {
case MAIN:
UIHandler.handleServerListResponse(player, (SimpleFormResponse) window.getResponse());
break;
case DIRECT_CONNECT:
UIHandler.handleDirectConnectResponse(player, (CustomFormResponse) window.getResponse());
break;
default:
player.resendWindow();
break;
}
}
return true;
}
}