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Fix NPE when user disconnects from embedded Geyser server
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@ -53,6 +53,14 @@ public class ProxyConnectorServerEventHandler extends ConnectorServerEventHandle
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// Add another disconnect handler to remove the player on final disconnect
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bedrockServerSession.addDisconnectHandler(disconnectReason -> {
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// Make sure nothing is null before locating the player
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if (MasterServer.getInstance() == null
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|| MasterServer.getInstance().getPlayers().size() == 0
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|| session.getAuthData() == null
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|| session.getAuthData().getXboxUUID() == null) {
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return;
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}
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Player player = MasterServer.getInstance().getPlayers().get(session.getAuthData().getXboxUUID());
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if (player != null) {
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MasterServer.getInstance().getLogger().debug("Player disconnected from Geyser proxy: " + player.getDisplayName() + " (" + disconnectReason + ")");
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